CMDR StoicJ profile
(Beluga Liner)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 2 904 103 425 cr |
Credits spent on ships | 883 537 260 cr |
Credits spent on outfitting | 1 925 337 556 cr |
Credits spent on repairs | 19 083 588 cr |
Credits spent on fuel | 261 378 cr |
Credits spent on munitions | 1 317 700 cr |
Insurance claims | 27 |
Total claim costs | 46 024 485 cr |
Combat |
|
Bounties claimed | 497 |
Profit from bounties | 36 638 629 cr |
Combat bonds | 161 |
Profit from combat bonds | 29 906 100 cr |
Assassinations | 40 |
Profit from assassinations | 36 701 201 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 103 |
Crime |
|
Fines issued | 189 |
Lifetime fines value | 169 972 cr |
Bounties received/earned | 310 |
Lifetime bounty value | 1 210 500 cr |
Highest bounty issued | 572 300 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 40 881 cr |
Commodities smuggled | 11 |
Average profit | 5 840 cr |
Highest single transaction | 20 920 cr |
Trading |
|
Market network | 70 |
Trading profit | 2 143 651 796 cr |
Commodities traded | 50 711 |
Average profit | 7 683 340 cr |
Highest single transaction | 274 009 446 cr |
Mining |
|
Profits from mining | 2 011 900 122 cr |
Minerals refined | 2 414 |
Materials collected | 13 749 |
Exploration |
|
Systems visited | 9 446 |
Profits from exploration | 563 925 302 cr |
Level 2 detailed scans | 12 224 |
Level 3 detailed scans | 13 638 |
Highest payout | 9 152 479 cr |
Total hyperspace distance | 563 927 ly |
Total hyperspace jumps | 11 284 |
Max distance from start | 65 283,53 ly |
Max distance from Sol | 65 339,95 ly |
Max distance from Colonia | 46 441,46 ly |
Approximate time played | 6W 2D 17H 16M |
Passengers |
|
Total bulk passengers delivered | 2 378 |
Total VIPs delivered | 747 |
Total delivered | 3 125 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 230 392 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1 336 |
Grade 1 upgrades generated | 311 |
Grade 2 upgrades generated | 305 |
Grade 3 upgrades generated | 359 |
Grade 4 upgrades generated | 227 |
Grade 5 upgrades generated | 134 |
Crew |
|
Crew credits earned | 450 657 205 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 42M 42S |