CMDR Andargor profile

Profile
Commander name:
Current ship:
No More Mr Nice Guy [AE-35]
(Anaconda)
 
Member since:
26.1.2016
 
Distances submitted:
48
 
Systems visited:
10 337
Systems discovered first:
7 173
 
Balance:
1 090 908 692 Cr
Ranks

29%

17%

10%

Mostly Defenceless

63%

Taxonomist

43%

0%

Federation: Admiral

100%

Empire: King

100%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 12 702 408 375 cr
Credits spent on ships 1 089 600 107 cr
Credits spent on outfitting 4 639 349 267 cr
Credits spent on repairs 18 193 206 cr
Credits spent on fuel 1 375 621 cr
Credits spent on munitions 1 488 040 cr
Insurance claims 12
Total claim costs 70 857 463 cr

Combat

Bounties claimed 1 977
Profit from bounties 20 431 092 cr
Combat bonds 1 293
Profit from combat bonds 20 956 720 cr
Assassinations 45
Profit from assassinations 7 804 020 cr
Highest single reward 207 380 cr
Skimmers killed 71

Crime

Fines issued 227
Lifetime fines value 569 223 cr
Bounties received/earned 25
Lifetime bounty value 58 515 cr
Highest bounty issued 8 390 cr

Smuggling

Black market network 7
Black market profit 170 084 523 cr
Commodities smuggled 114 638
Average profit 594 701 cr
Highest single transaction 2 950 080 cr

Trading

Market network 256
Trading profit 7 205 404 923 cr
Commodities traded 222 690
Average profit 6 881 953 cr
Highest single transaction 592 017 618 cr

Mining

Profits from mining 6 683 662 932 cr
Minerals refined 8 648
Materials collected 18 340

Exploration

Systems visited 12 139
Profits from exploration 280 612 491 cr
Level 2 detailed scans 46 402
Level 3 detailed scans 37 564
Highest payout 1 702 743 cr
Total hyperspace distance 703 516 ly
Total hyperspace jumps 16 078
Max distance from start 68 981,08 ly
Max distance from Sol 40 408,22 ly
Max distance from Colonia 22 657,86 ly
Approximate time played 9W 6D 8H 41M

Search and Rescue

Total items rescued 6
Total profit 73 230 cr
Total rescue transactions 4

Crafting

Number of engineers used 20
Number of upgrades generated 1 701
Grade 1 upgrades generated 853
Grade 2 upgrades generated 121
Grade 3 upgrades generated 120
Grade 4 upgrades generated 164
Grade 5 upgrades generated 443

Crew

Crew credits earned 172 874 522 cr
Crew hired 8
Crew fired 8

Multi-Crew

Total time in multi-crew 9M 50S
Time in gunner role 5M 48S