CMDR 501 General Venator profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 45 482 902 295 cr |
Credits spent on ships | 6 854 984 198 cr |
Credits spent on outfitting | 17 481 573 715 cr |
Credits spent on repairs | 300 318 029 cr |
Credits spent on fuel | 3 534 986 cr |
Credits spent on munitions | 55 731 884 cr |
Insurance claims | 270 |
Total claim costs | 2 638 964 320 cr |
Combat |
|
Bounties claimed | 13 514 |
Profit from bounties | 777 696 593 cr |
Combat bonds | 33 011 |
Profit from combat bonds | 59 110 231 086 cr |
Assassinations | 72 |
Profit from assassinations | 13 766 223 cr |
Highest single reward | 822 100 cr |
Skimmers killed | 370 |
Crime |
|
Fines issued | 5 358 |
Lifetime fines value | 7 792 147 cr |
Bounties received/earned | 6 399 |
Lifetime bounty value | 1 229 416 395 cr |
Highest bounty issued | 9 691 600 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 7 299 894 cr |
Commodities smuggled | 530 |
Average profit | 105 796 cr |
Highest single transaction | 5 172 888 cr |
Trading |
|
Market network | 259 |
Trading profit | 10 258 278 587 cr |
Commodities traded | 1 331 538 |
Average profit | 4 016 554 cr |
Highest single transaction | 726 699 776 cr |
Mining |
|
Profits from mining | 5 508 369 608 cr |
Minerals refined | 7 307 |
Materials collected | 107 560 |
Exploration |
|
Systems visited | 15 604 |
Profits from exploration | 615 671 315 cr |
Level 2 detailed scans | 17 490 |
Level 3 detailed scans | 19 593 |
Highest payout | 11 130 723 cr |
Total hyperspace distance | 963 722 ly |
Total hyperspace jumps | 29 260 |
Max distance from start | 65 262,60 ly |
Max distance from Sol | 65 319,47 ly |
Max distance from Colonia | 46 284,34 ly |
Approximate time played | 30W 5D 1H 25M |
Passengers |
|
Total bulk passengers delivered | 22 216 |
Total VIPs delivered | 532 |
Total delivered | 22 748 |
Total ejected | 89 |
Search and Rescue |
|
Total items rescued | 379 |
Total profit | 5 618 907 cr |
Total rescue transactions | 100 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 18 981 |
Grade 1 upgrades generated | 2 020 |
Grade 2 upgrades generated | 2 621 |
Grade 3 upgrades generated | 3 510 |
Grade 4 upgrades generated | 4 362 |
Grade 5 upgrades generated | 6 468 |
Crew |
|
Crew credits earned | 7 602 740 369 cr |
Crew hired | 641 |
Crew fired | 632 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 4D 2H 59M 2S |
Time in gunner role | 4H 49M 32S |
Time in fighter con role | 8H 43S |
Total credits accrued | 80 256 648 cr |
Total fines accrued | 776 cr |