CMDR Sugarpixie profile
(Python)
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 695 527 766 cr |
Credits spent on ships | 98 207 043 cr |
Credits spent on outfitting | 309 710 405 cr |
Credits spent on repairs | 821 501 cr |
Credits spent on fuel | 102 457 cr |
Credits spent on munitions | 62 043 cr |
Insurance claims | 3 |
Total claim costs | 1 363 471 cr |
Combat |
|
Bounties claimed | 153 |
Profit from bounties | 9 390 146 cr |
Combat bonds | 15 |
Profit from combat bonds | 611 800 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 437 727 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 22 125 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 6 200 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 752 450 cr |
Commodities smuggled | 157 |
Average profit | 68 405 cr |
Highest single transaction | 433 048 cr |
Trading |
|
Market network | 128 |
Trading profit | 83 426 566 cr |
Commodities traded | 20 237 |
Average profit | 200 545 cr |
Highest single transaction | 43 138 186 cr |
Mining |
|
Profits from mining | 59 308 745 cr |
Minerals refined | 773 |
Materials collected | 4 547 |
Exploration |
|
Systems visited | 3 463 |
Profits from exploration | 481 143 351 cr |
Level 2 detailed scans | 8 872 |
Level 3 detailed scans | 9 502 |
Highest payout | 9 331 193 cr |
Total hyperspace distance | 186 245 ly |
Total hyperspace jumps | 4 030 |
Max distance from start | 27 723,65 ly |
Max distance from Sol | 27 607,66 ly |
Max distance from Colonia | 34 243,85 ly |
Approximate time played | 2W 4D 22H 18M |
Passengers |
|
Total bulk passengers delivered | 517 |
Total VIPs delivered | 17 |
Total delivered | 534 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 70 |
Total profit | 2 245 990 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 305 |
Grade 1 upgrades generated | 69 |
Grade 2 upgrades generated | 59 |
Grade 3 upgrades generated | 69 |
Grade 4 upgrades generated | 55 |
Grade 5 upgrades generated | 53 |
Multi-Crew |
|
Total time in multi-crew | 2H 6M 7S |
Time in gunner role | 1H 4M 18S |
Time in fighter con role | 38M 7S |
Total credits accrued | 481 868 cr |