CMDR GhostOfGaming profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9 843 463 287 cr |
Credits spent on ships | 6 257 036 219 cr |
Credits spent on outfitting | 10 353 207 740 cr |
Credits spent on repairs | 22 693 345 cr |
Credits spent on fuel | 430 477 cr |
Credits spent on munitions | 724 268 cr |
Insurance claims | 22 |
Total claim costs | 67 436 751 cr |
Combat |
|
Bounties claimed | 599 |
Profit from bounties | 39 731 783 cr |
Combat bonds | 1 144 |
Profit from combat bonds | 1 362 424 073 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 312 850 cr |
Skimmers killed | 159 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 42 110 cr |
Bounties received/earned | 299 |
Lifetime bounty value | 1 304 000 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 37 987 cr |
Commodities smuggled | 24 |
Average profit | 2 713 cr |
Highest single transaction | 13 400 cr |
Trading |
|
Market network | 85 |
Trading profit | 4 243 010 169 cr |
Commodities traded | 136 049 |
Average profit | 8 970 423 cr |
Highest single transaction | 593 931 254 cr |
Mining |
|
Profits from mining | 2 904 619 668 cr |
Minerals refined | 2 286 |
Materials collected | 7 833 |
Exploration |
|
Systems visited | 10 734 |
Profits from exploration | 1 909 400 340 cr |
Level 2 detailed scans | 63 839 |
Level 3 detailed scans | 65 606 |
Highest payout | 9 587 577 cr |
Total hyperspace distance | 613 972 ly |
Total hyperspace jumps | 12 702 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 8W 2D 11H 56M |
Passengers |
|
Total bulk passengers delivered | 548 |
Total VIPs delivered | 2 136 |
Total delivered | 2 684 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 031 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 587 |
Grade 1 upgrades generated | 164 |
Grade 2 upgrades generated | 128 |
Grade 3 upgrades generated | 124 |
Grade 4 upgrades generated | 91 |
Grade 5 upgrades generated | 80 |
Crew |
|
Crew credits earned | 186 247 751 cr |
Crew hired | 7 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 3H 41M 17S |
Time in gunner role | 1H 13M |
Time in fighter con role | 4M 42S |