CMDR Pyros9 profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 220 389 162 cr |
Credits spent on ships | 1 984 143 284 cr |
Credits spent on outfitting | 3 652 714 956 cr |
Credits spent on repairs | 2 568 857 cr |
Credits spent on fuel | 423 668 cr |
Credits spent on munitions | 974 933 cr |
Insurance claims | 9 |
Total claim costs | 26 465 540 cr |
Combat |
|
Bounties claimed | 309 |
Profit from bounties | 16 631 916 cr |
Combat bonds | 35 |
Profit from combat bonds | 228 375 cr |
Assassinations | 1 |
Profit from assassinations | 10 000 cr |
Highest single reward | 292 499 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 3 632 046 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 13 450 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 288 562 cr |
Commodities smuggled | 48 |
Average profit | 28 856 cr |
Highest single transaction | 191 619 cr |
Trading |
|
Market network | 108 |
Trading profit | 13 637 487 967 cr |
Commodities traded | 216 359 |
Average profit | 26 276 470 cr |
Highest single transaction | 897 115 520 cr |
Mining |
|
Profits from mining | 8 996 410 499 cr |
Minerals refined | 9 448 |
Materials collected | 30 627 |
Exploration |
|
Systems visited | 3 350 |
Profits from exploration | 474 106 828 cr |
Level 2 detailed scans | 24 923 |
Level 3 detailed scans | 24 923 |
Highest payout | 4 398 535 cr |
Total hyperspace distance | 143 216 ly |
Total hyperspace jumps | 4 931 |
Max distance from start | 31 383,29 ly |
Max distance from Sol | 31 404,19 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 12W 3D 3H 48M |
Passengers |
|
Total bulk passengers delivered | 71 |
Total VIPs delivered | 5 605 |
Total delivered | 5 676 |
Total ejected | 44 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 341 480 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 934 |
Grade 1 upgrades generated | 239 |
Grade 2 upgrades generated | 324 |
Grade 3 upgrades generated | 336 |
Grade 4 upgrades generated | 396 |
Grade 5 upgrades generated | 639 |
Crew |
|
Crew credits earned | 1 424 375 674 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 17M 20S |
Time in gunner role | 8H 10M 12S |
Total credits accrued | 15 736 338 cr |
Total fines accrued | 300 cr |