CMDR EXGUN profile

Profile
Commander name:
Current ship:
DREAMER [EXGUN]
(Krait Phantom)
 
Member since:
5.6.2018
 
Distances submitted:
0
 
Systems visited:
4 376
Systems discovered first:
2 673
Ranks

30%

32%

1%

Defenceless

7%

Mostly Directionless

68%

0%

Federation: Lieutenant

95%

Empire: None

100%
Flight log heatmap
Statistics

Balance

Current assets 774 878 311 cr
Credits spent on ships 1 165 885 513 cr
Credits spent on outfitting 1 599 836 677 cr
Credits spent on repairs 2 350 088 cr
Credits spent on fuel 61 997 cr
Credits spent on munitions 227 105 cr
Insurance claims 13
Total claim costs 68 743 180 cr

Combat

Bounties claimed 161
Profit from bounties 7 235 674 cr
Combat bonds 1
Profit from combat bonds 18 400 cr
Assassinations 1
Profit from assassinations 146 976 cr
Highest single reward 144 197 cr
Skimmers killed 18

Crime

Fines issued 36
Lifetime fines value 9 250 cr
Bounties received/earned 50
Lifetime bounty value 257 200 cr
Highest bounty issued 153 700 cr

Smuggling

Black market network 1
Black market profit 24 913 cr
Commodities smuggled 7
Average profit 12 457 cr
Highest single transaction 23 865 cr

Trading

Market network 11
Trading profit 51 738 991 cr
Commodities traded 1 918
Average profit 663 320 cr
Highest single transaction 8 061 312 cr

Mining

Profits from mining 51 111 728 cr
Minerals refined 1 892
Materials collected 6 979

Exploration

Systems visited 6 584
Profits from exploration 413 021 357 cr
Level 2 detailed scans 14 760
Level 3 detailed scans 15 090
Highest payout 7 287 618 cr
Total hyperspace distance 530 888 ly
Total hyperspace jumps 7 314
Max distance from start 65 280,39 ly
Max distance from Sol 65 279,35 ly
Max distance from Colonia 46 252,18 ly
Approximate time played 5W 4D 12H 24M

Passengers

Total bulk passengers delivered 1 207
Total VIPs delivered 1 236
Total delivered 2 443
Total ejected 35

Search and Rescue

Total items rescued 11
Total profit 352 311 cr
Total rescue transactions 3

Crafting

Number of engineers used 5
Number of upgrades generated 511
Grade 1 upgrades generated 135
Grade 2 upgrades generated 123
Grade 3 upgrades generated 180
Grade 4 upgrades generated 38
Grade 5 upgrades generated 35

Crew

Crew credits earned 3 734 023 cr
Crew hired 5
Crew fired 3
Crew lost 2

Multi-Crew

Total time in multi-crew 28M 32S