CMDR Bdow2 profile
(Python Mk II)
Federation: Post Captain
Empire: King
Balance |
|
---|---|
Current assets | 6 684 025 726 cr |
Credits spent on ships | 349 815 812 cr |
Credits spent on outfitting | 1 463 744 050 cr |
Credits spent on repairs | 15 358 887 cr |
Credits spent on fuel | 380 606 cr |
Credits spent on munitions | 4 053 048 cr |
Insurance claims | 12 |
Total claim costs | 54 744 134 cr |
Combat |
|
Bounties claimed | 7 016 |
Profit from bounties | 1 039 986 302 cr |
Combat bonds | 521 |
Profit from combat bonds | 21 011 008 cr |
Assassinations | 150 |
Profit from assassinations | 198 933 366 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 2 134 738 cr |
Bounties received/earned | 139 |
Lifetime bounty value | 699 950 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 891 726 cr |
Commodities smuggled | 71 |
Average profit | 44 586 cr |
Highest single transaction | 286 443 cr |
Trading |
|
Market network | 119 |
Trading profit | 3 138 885 137 cr |
Commodities traded | 48 546 |
Average profit | 4 323 533 cr |
Highest single transaction | 171 866 240 cr |
Mining |
|
Profits from mining | 3 351 768 883 cr |
Minerals refined | 19 248 |
Materials collected | 20 271 |
Exploration |
|
Systems visited | 11 630 |
Profits from exploration | 1 406 223 425 cr |
Level 2 detailed scans | 34 947 |
Level 3 detailed scans | 37 609 |
Highest payout | 22 495 607 cr |
Total hyperspace distance | 661 305 ly |
Total hyperspace jumps | 15 533 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 13W 1D 13H 4M |
Passengers |
|
Total bulk passengers delivered | 14 612 |
Total VIPs delivered | 170 |
Total delivered | 14 782 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 1 375 |
Total profit | 45 223 168 cr |
Total rescue transactions | 54 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 630 |
Grade 1 upgrades generated | 244 |
Grade 2 upgrades generated | 322 |
Grade 3 upgrades generated | 444 |
Grade 4 upgrades generated | 523 |
Grade 5 upgrades generated | 1 097 |
Multi-Crew |
|
Total time in multi-crew | 1M 48S |