CMDR Agatosh profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 41 737 945 433 cr |
Credits spent on ships | 1 333 488 189 cr |
Credits spent on outfitting | 3 211 033 759 cr |
Credits spent on repairs | 43 584 386 cr |
Credits spent on fuel | 330 139 cr |
Credits spent on munitions | 1 513 448 cr |
Insurance claims | 11 |
Total claim costs | 651 137 cr |
Combat |
|
Bounties claimed | 11 384 |
Profit from bounties | 544 534 701 cr |
Combat bonds | 1 169 |
Profit from combat bonds | 62 756 432 cr |
Assassinations | 6 |
Profit from assassinations | 774 646 cr |
Highest single reward | 526 469 cr |
Skimmers killed | 1 181 |
Crime |
|
Fines issued | 152 |
Lifetime fines value | 83 508 cr |
Bounties received/earned | 66 |
Lifetime bounty value | 73 260 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 793 910 cr |
Commodities smuggled | 85 |
Average profit | 56 708 cr |
Highest single transaction | 291 444 cr |
Trading |
|
Market network | 151 |
Trading profit | 1 144 030 337 cr |
Commodities traded | 166 607 |
Average profit | 793 914 cr |
Highest single transaction | 179 199 756 cr |
Mining |
|
Profits from mining | 651 817 977 cr |
Minerals refined | 1 373 |
Materials collected | 34 522 |
Exploration |
|
Systems visited | 109 648 |
Profits from exploration | 23 525 049 175 cr |
Level 2 detailed scans | 287 701 |
Level 3 detailed scans | 384 942 |
Highest payout | 23 929 124 cr |
Total hyperspace distance | 3 803 857 ly |
Total hyperspace jumps | 116 043 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 48 504,25 ly |
Approximate time played | 23W 6D 16H 58M |
Passengers |
|
Total bulk passengers delivered | 9 702 |
Total VIPs delivered | 0 |
Total delivered | 9 702 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 434 422 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3 179 |
Grade 1 upgrades generated | 484 |
Grade 2 upgrades generated | 220 |
Grade 3 upgrades generated | 394 |
Grade 4 upgrades generated | 448 |
Grade 5 upgrades generated | 1 633 |
Crew |
|
Crew credits earned | 393 171 462 cr |
Crew hired | 15 |
Crew fired | 14 |