CMDR Scion Drakhar profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9 426 810 626 cr |
Credits spent on ships | 754 203 405 cr |
Credits spent on outfitting | 4 669 549 798 cr |
Credits spent on repairs | 22 088 625 cr |
Credits spent on fuel | 502 480 cr |
Credits spent on munitions | 7 064 140 cr |
Insurance claims | 19 |
Total claim costs | 74 038 804 cr |
Combat |
|
Bounties claimed | 7 172 |
Profit from bounties | 1 241 309 454 cr |
Combat bonds | 4 829 |
Profit from combat bonds | 410 308 770 cr |
Assassinations | 114 |
Profit from assassinations | 39 435 198 cr |
Highest single reward | 2 070 300 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 141 |
Lifetime fines value | 5 565 497 cr |
Bounties received/earned | 80 471 |
Lifetime bounty value | 358 050 600 cr |
Highest bounty issued | 147 100 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 264 950 cr |
Commodities smuggled | 290 |
Average profit | 16 559 cr |
Highest single transaction | 106 155 cr |
Trading |
|
Market network | 167 |
Trading profit | 18 800 778 855 cr |
Commodities traded | 93 667 |
Average profit | 35 947 952 cr |
Highest single transaction | 595 084 725 cr |
Mining |
|
Profits from mining | 17 904 209 078 cr |
Minerals refined | 23 733 |
Materials collected | 48 180 |
Exploration |
|
Systems visited | 7 090 |
Profits from exploration | 812 817 830 cr |
Level 2 detailed scans | 15 056 |
Level 3 detailed scans | 16 224 |
Highest payout | 5 590 497 cr |
Total hyperspace distance | 321 648 ly |
Total hyperspace jumps | 12 507 |
Max distance from start | 25 866,51 ly |
Max distance from Sol | 1 727,96 ly |
Max distance from Colonia | 23 705,84 ly |
Approximate time played | 21W 5D 18H 49M |
Passengers |
|
Total bulk passengers delivered | 2 295 |
Total VIPs delivered | 2 005 |
Total delivered | 4 300 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 77 |
Total profit | 1 191 265 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 6 008 |
Grade 1 upgrades generated | 621 |
Grade 2 upgrades generated | 786 |
Grade 3 upgrades generated | 1 205 |
Grade 4 upgrades generated | 1 455 |
Grade 5 upgrades generated | 1 941 |
Crew |
|
Crew credits earned | 1 874 242 742 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |