CMDR WaferMouse profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 583 792 784 cr |
Credits spent on ships | 1 072 407 109 cr |
Credits spent on outfitting | 2 703 112 773 cr |
Credits spent on repairs | 140 293 956 cr |
Credits spent on fuel | 1 735 181 cr |
Credits spent on munitions | 6 888 721 cr |
Insurance claims | 119 |
Total claim costs | 1 362 506 596 cr |
Combat |
|
Bounties claimed | 3 691 |
Profit from bounties | 329 533 186 cr |
Combat bonds | 3 147 |
Profit from combat bonds | 313 725 452 cr |
Assassinations | 3 |
Profit from assassinations | 54 359 cr |
Highest single reward | 565 900 cr |
Skimmers killed | 762 |
Crime |
|
Fines issued | 243 |
Lifetime fines value | 892 892 cr |
Bounties received/earned | 173 |
Lifetime bounty value | 104 030 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 41 070 cr |
Commodities smuggled | 32 |
Average profit | 1 786 cr |
Highest single transaction | 22 152 cr |
Trading |
|
Market network | 173 |
Trading profit | 7 208 230 420 cr |
Commodities traded | 377 298 |
Average profit | 4 379 241 cr |
Highest single transaction | 791 744 865 cr |
Mining |
|
Profits from mining | 6 109 769 104 cr |
Minerals refined | 11 159 |
Materials collected | 28 165 |
Exploration |
|
Systems visited | 15 359 |
Profits from exploration | 878 124 489 cr |
Level 2 detailed scans | 22 561 |
Level 3 detailed scans | 82 689 |
Highest payout | 15 343 380 cr |
Total hyperspace distance | 1 142 053 ly |
Total hyperspace jumps | 22 759 |
Max distance from start | 65 212,93 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 16W 5D 3H 18M |
Passengers |
|
Total bulk passengers delivered | 23 934 |
Total VIPs delivered | 3 605 |
Total delivered | 27 539 |
Total ejected | 63 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 340 |
Grade 1 upgrades generated | 192 |
Grade 2 upgrades generated | 170 |
Grade 3 upgrades generated | 197 |
Grade 4 upgrades generated | 267 |
Grade 5 upgrades generated | 514 |
Crew |
|
Crew credits earned | 79 590 439 cr |
Crew hired | 32 |
Crew fired | 7 |
Crew lost | 25 |
Multi-Crew |
|
Total time in multi-crew | 7H 31M 58S |
Time in gunner role | 2H 8M 36S |