CMDR DarkWizard_rus profile
(Krait Phantom)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 244 965 904 cr |
Credits spent on ships | 1 998 391 883 cr |
Credits spent on outfitting | 4 174 369 697 cr |
Credits spent on repairs | 9 927 666 cr |
Credits spent on fuel | 280 851 cr |
Credits spent on munitions | 2 113 671 cr |
Insurance claims | 40 |
Total claim costs | 162 265 988 cr |
Combat |
|
Bounties claimed | 3 313 |
Profit from bounties | 229 098 480 cr |
Combat bonds | 900 |
Profit from combat bonds | 34 651 715 cr |
Assassinations | 30 |
Profit from assassinations | 23 237 910 cr |
Highest single reward | 744 427 cr |
Skimmers killed | 1 958 |
Crime |
|
Fines issued | 197 |
Lifetime fines value | 265 584 cr |
Bounties received/earned | 2 982 |
Lifetime bounty value | 909 345 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 73 794 118 cr |
Commodities smuggled | 339 |
Average profit | 6 708 556 cr |
Highest single transaction | 58 406 875 cr |
Trading |
|
Market network | 89 |
Trading profit | 6 551 741 296 cr |
Commodities traded | 32 954 |
Average profit | 19 914 107 cr |
Highest single transaction | 817 888 768 cr |
Mining |
|
Profits from mining | 6 486 115 791 cr |
Minerals refined | 5 844 |
Materials collected | 15 844 |
Exploration |
|
Systems visited | 5 280 |
Profits from exploration | 640 318 142 cr |
Level 2 detailed scans | 17 134 |
Level 3 detailed scans | 17 789 |
Highest payout | 11 880 726 cr |
Total hyperspace distance | 319 607 ly |
Total hyperspace jumps | 6 817 |
Max distance from start | 32 272,04 ly |
Max distance from Sol | 32 259,33 ly |
Max distance from Colonia | 38 541,11 ly |
Approximate time played | 5W 5D 3H 41M |
Passengers |
|
Total bulk passengers delivered | 1 116 |
Total VIPs delivered | 1 226 |
Total delivered | 2 342 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 70 702 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 124 |
Grade 1 upgrades generated | 418 |
Grade 2 upgrades generated | 430 |
Grade 3 upgrades generated | 546 |
Grade 4 upgrades generated | 485 |
Grade 5 upgrades generated | 245 |
Crew |
|
Crew credits earned | 659 499 720 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 15M 30S |
Time in gunner role | 4M 12S |