CMDR Malkav profile
(Anaconda)
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 745 885 597 cr |
Credits spent on ships | 244 299 193 cr |
Credits spent on outfitting | 309 540 779 cr |
Credits spent on repairs | 3 937 958 cr |
Credits spent on fuel | 170 872 cr |
Credits spent on munitions | 642 564 cr |
Insurance claims | 17 |
Total claim costs | 42 368 183 cr |
Combat |
|
Bounties claimed | 553 |
Profit from bounties | 11 107 139 cr |
Combat bonds | 47 |
Profit from combat bonds | 1 100 865 cr |
Assassinations | 14 |
Profit from assassinations | 1 264 560 cr |
Highest single reward | 590 165 cr |
Skimmers killed | 85 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 170 376 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 16 450 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 2 561 390 cr |
Commodities smuggled | 1 625 |
Average profit | 23 717 cr |
Highest single transaction | 259 560 cr |
Trading |
|
Market network | 117 |
Trading profit | 300 707 357 cr |
Commodities traded | 9 647 |
Average profit | 806 186 cr |
Highest single transaction | 48 525 900 cr |
Mining |
|
Profits from mining | 279 533 598 cr |
Minerals refined | 567 |
Materials collected | 4 254 |
Exploration |
|
Systems visited | 3 414 |
Profits from exploration | 301 405 388 cr |
Level 2 detailed scans | 13 569 |
Level 3 detailed scans | 12 926 |
Highest payout | 14 597 605 cr |
Total hyperspace distance | 97 678 ly |
Total hyperspace jumps | 4 666 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 487,99 ly |
Approximate time played | 4W 2D 18H 42M |
Passengers |
|
Total bulk passengers delivered | 4 881 |
Total VIPs delivered | 466 |
Total delivered | 5 347 |
Total ejected | 76 |
Search and Rescue |
|
Total items rescued | 44 |
Total profit | 741 127 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 178 |
Grade 1 upgrades generated | 66 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 25 366 917 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 22M 51S |