CMDR kote921 profile
(Anaconda)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 5 052 652 458 cr |
Credits spent on ships | 675 885 374 cr |
Credits spent on outfitting | 1 978 387 566 cr |
Credits spent on repairs | 3 035 940 cr |
Credits spent on fuel | 288 626 cr |
Credits spent on munitions | 225 352 cr |
Insurance claims | 5 |
Total claim costs | 21 536 761 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 20 000 cr |
Highest single reward | 0 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 8 830 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 6 000 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1 250 cr |
Commodities smuggled | 2 |
Average profit | 625 cr |
Highest single transaction | 625 cr |
Trading |
|
Market network | 20 |
Trading profit | 3 624 053 829 cr |
Commodities traded | 21 940 |
Average profit | 63 579 892 cr |
Highest single transaction | 266 457 664 cr |
Mining |
|
Profits from mining | 164 233 179 cr |
Minerals refined | 111 |
Materials collected | 8 813 |
Exploration |
|
Systems visited | 1 601 |
Profits from exploration | 62 525 264 cr |
Level 2 detailed scans | 2 562 |
Level 3 detailed scans | 2 704 |
Highest payout | 2 731 968 cr |
Total hyperspace distance | 52 854 ly |
Total hyperspace jumps | 2 443 |
Max distance from start | 2 245,59 ly |
Max distance from Sol | 2 248,42 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 2W 2D 18H 33M |
Passengers |
|
Total bulk passengers delivered | 706 |
Total VIPs delivered | 4 860 |
Total delivered | 5 566 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 207 071 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 144 |
Grade 1 upgrades generated | 22 |
Grade 2 upgrades generated | 34 |
Grade 3 upgrades generated | 36 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 24 |