CMDR Sherdaylyn profile

(Type-9 Heavy)

Federation: Chief Petty Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 8 842 634 054 cr |
Credits spent on ships | 313 353 632 cr |
Credits spent on outfitting | 486 861 966 cr |
Credits spent on repairs | 2 515 498 cr |
Credits spent on fuel | 182 403 cr |
Credits spent on munitions | 222 805 cr |
Insurance claims | 11 |
Total claim costs | 43 777 294 cr |
Combat |
|
Bounties claimed | 376 |
Profit from bounties | 28 223 007 cr |
Combat bonds | 1 111 |
Profit from combat bonds | 36 303 568 cr |
Assassinations | 1 |
Profit from assassinations | 108 558 cr |
Highest single reward | 292 407 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 13 531 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 4 150 cr |
Highest bounty issued | 3 150 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 3 073 cr |
Commodities smuggled | 7 |
Average profit | 439 cr |
Highest single transaction | 774 cr |
Trading |
|
Market network | 70 |
Trading profit | 7 184 115 658 cr |
Commodities traded | 12 822 |
Average profit | 37 613 171 cr |
Highest single transaction | 444 474 880 cr |
Mining |
|
Profits from mining | 7 175 153 285 cr |
Minerals refined | 12 542 |
Materials collected | 14 684 |
Exploration |
|
Systems visited | 7 160 |
Profits from exploration | 664 165 976 cr |
Level 2 detailed scans | 15 360 |
Level 3 detailed scans | 15 759 |
Highest payout | 9 839 348 cr |
Total hyperspace distance | 624 333 ly |
Total hyperspace jumps | 7 931 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 450,73 ly |
Max distance from Colonia | 50 341,73 ly |
Approximate time played | 4W 3D 21H 40M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 283 |
Total delivered | 2 283 |
Total ejected | 49 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 661 |
Grade 1 upgrades generated | 119 |
Grade 2 upgrades generated | 161 |
Grade 3 upgrades generated | 131 |
Grade 4 upgrades generated | 136 |
Grade 5 upgrades generated | 114 |
Crew |
|
Crew credits earned | 468 040 436 cr |
Crew hired | 10 |
Crew fired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 30M 55S |
Time in gunner role | 2M 27S |
Total credits accrued | 1 326 303 cr |
Total fines accrued | 600 cr |