CMDR sandbender profile
(Diamondback Explorer)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 847 964 061 cr |
Credits spent on ships | 61 149 163 cr |
Credits spent on outfitting | 305 190 874 cr |
Credits spent on repairs | 3 040 604 cr |
Credits spent on fuel | 19 782 cr |
Credits spent on munitions | 210 006 cr |
Insurance claims | 39 |
Total claim costs | 67 422 977 cr |
Combat |
|
Bounties claimed | 160 |
Profit from bounties | 9 690 009 cr |
Combat bonds | 69 |
Profit from combat bonds | 2 598 799 cr |
Assassinations | 3 |
Profit from assassinations | 234 732 cr |
Highest single reward | 294 300 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 11 172 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 16 300 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 19 034 cr |
Commodities smuggled | 13 |
Average profit | 1 903 cr |
Highest single transaction | 9 221 cr |
Trading |
|
Market network | 68 |
Trading profit | 319 982 384 cr |
Commodities traded | 2 981 |
Average profit | 1 797 654 cr |
Highest single transaction | 54 921 803 cr |
Mining |
|
Profits from mining | 314 744 717 cr |
Minerals refined | 555 |
Materials collected | 11 358 |
Exploration |
|
Systems visited | 1 367 |
Profits from exploration | 519 455 262 cr |
Level 2 detailed scans | 11 861 |
Level 3 detailed scans | 12 168 |
Highest payout | 11 416 159 cr |
Total hyperspace distance | 74 184 ly |
Total hyperspace jumps | 1 631 |
Max distance from start | 9 028,56 ly |
Max distance from Sol | 9 004,09 ly |
Max distance from Colonia | 25 433,11 ly |
Approximate time played | 4W 1D 4H 31M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 0 |
Total delivered | 2 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 1 016 893 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 497 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 101 |
Grade 3 upgrades generated | 139 |
Grade 4 upgrades generated | 88 |
Grade 5 upgrades generated | 80 |
Multi-Crew |
|
Total time in multi-crew | 4H 16M 7S |
Time in gunner role | 1H 35M 28S |
Time in fighter con role | 12M 58S |
Total credits accrued | 839 262 cr |