CMDR Absolutesw1tch profile
(Anaconda)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 4 628 734 333 cr |
Credits spent on ships | 938 125 481 cr |
Credits spent on outfitting | 2 813 928 207 cr |
Credits spent on repairs | 10 235 807 cr |
Credits spent on fuel | 488 923 cr |
Credits spent on munitions | 4 182 638 cr |
Insurance claims | 40 |
Total claim costs | 207 489 321 cr |
Combat |
|
Bounties claimed | 2 231 |
Profit from bounties | 149 120 643 cr |
Combat bonds | 379 |
Profit from combat bonds | 12 790 530 cr |
Assassinations | 29 |
Profit from assassinations | 8 355 010 cr |
Highest single reward | 597 550 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 157 |
Lifetime fines value | 82 634 cr |
Bounties received/earned | 141 |
Lifetime bounty value | 601 550 cr |
Highest bounty issued | 208 800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 80 856 cr |
Commodities smuggled | 13 |
Average profit | 7 351 cr |
Highest single transaction | 16 260 cr |
Trading |
|
Market network | 84 |
Trading profit | 1 454 034 597 cr |
Commodities traded | 24 941 |
Average profit | 3 529 210 cr |
Highest single transaction | 541 208 400 cr |
Mining |
|
Profits from mining | 1 378 604 840 cr |
Minerals refined | 1 913 |
Materials collected | 17 630 |
Exploration |
|
Systems visited | 4 268 |
Profits from exploration | 114 782 801 cr |
Level 2 detailed scans | 3 956 |
Level 3 detailed scans | 4 379 |
Highest payout | 3 000 894 cr |
Total hyperspace distance | 305 141 ly |
Total hyperspace jumps | 7 136 |
Max distance from start | 21 944,07 ly |
Max distance from Sol | 22 013,55 ly |
Max distance from Colonia | 27 258,29 ly |
Approximate time played | 6W 4D 5H 33M |
Passengers |
|
Total bulk passengers delivered | 2 476 |
Total VIPs delivered | 1 444 |
Total delivered | 3 920 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 424 |
Total profit | 2 525 112 cr |
Total rescue transactions | 109 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 306 |
Grade 1 upgrades generated | 350 |
Grade 2 upgrades generated | 432 |
Grade 3 upgrades generated | 539 |
Grade 4 upgrades generated | 535 |
Grade 5 upgrades generated | 450 |
Crew |
|
Crew credits earned | 100 314 105 cr |
Crew hired | 13 |
Crew fired | 10 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 24M 29S |
Time in gunner role | 15M 40S |
Time in fighter con role | 33M 55S |
Total credits accrued | 918 283 cr |