CMDR Webster 962 profile
(Federal Corvette)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2 938 563 165 cr |
Credits spent on ships | 581 092 935 cr |
Credits spent on outfitting | 1 041 319 342 cr |
Credits spent on repairs | 1 295 336 cr |
Credits spent on fuel | 115 487 cr |
Credits spent on munitions | 302 101 cr |
Insurance claims | 8 |
Total claim costs | 42 825 879 cr |
Combat |
|
Bounties claimed | 491 |
Profit from bounties | 20 297 796 cr |
Combat bonds | 259 |
Profit from combat bonds | 11 763 817 cr |
Assassinations | 60 |
Profit from assassinations | 16 335 786 cr |
Highest single reward | 297 437 cr |
Skimmers killed | 99 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 703 498 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 16 300 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 255 569 cr |
Commodities smuggled | 30 |
Average profit | 9 830 cr |
Highest single transaction | 60 299 cr |
Trading |
|
Market network | 87 |
Trading profit | 2 203 170 416 cr |
Commodities traded | 10 824 |
Average profit | 7 176 451 cr |
Highest single transaction | 334 716 264 cr |
Mining |
|
Profits from mining | 2 167 695 532 cr |
Minerals refined | 2 548 |
Materials collected | 16 735 |
Exploration |
|
Systems visited | 1 680 |
Profits from exploration | 103 607 328 cr |
Level 2 detailed scans | 5 293 |
Level 3 detailed scans | 5 425 |
Highest payout | 2 886 143 cr |
Total hyperspace distance | 68 072 ly |
Total hyperspace jumps | 2 676 |
Max distance from start | 5 073,64 ly |
Max distance from Sol | 5 072,98 ly |
Max distance from Colonia | 26 898,86 ly |
Approximate time played | 3W 2D 4H 11M |
Passengers |
|
Total bulk passengers delivered | 96 |
Total VIPs delivered | 268 |
Total delivered | 364 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 1 027 563 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 533 |
Grade 1 upgrades generated | 217 |
Grade 2 upgrades generated | 223 |
Grade 3 upgrades generated | 294 |
Grade 4 upgrades generated | 321 |
Grade 5 upgrades generated | 478 |