CMDR jonnyboss profile
(Krait MkII)
Federation: Warrant Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 901 255 123 cr |
Credits spent on ships | 231 891 201 cr |
Credits spent on outfitting | 527 054 857 cr |
Credits spent on repairs | 4 922 527 cr |
Credits spent on fuel | 110 942 cr |
Credits spent on munitions | 984 154 cr |
Insurance claims | 41 |
Total claim costs | 85 005 125 cr |
Combat |
|
Bounties claimed | 2 909 |
Profit from bounties | 171 339 232 cr |
Combat bonds | 67 |
Profit from combat bonds | 2 669 860 cr |
Assassinations | 5 |
Profit from assassinations | 953 286 cr |
Highest single reward | 561 060 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 39 186 cr |
Bounties received/earned | 66 |
Lifetime bounty value | 54 900 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1 009 595 cr |
Commodities smuggled | 21 |
Average profit | 50 480 cr |
Highest single transaction | 318 896 cr |
Trading |
|
Market network | 63 |
Trading profit | 20 298 354 cr |
Commodities traded | 9 604 |
Average profit | 93 974 cr |
Highest single transaction | 1 978 830 cr |
Mining |
|
Profits from mining | 15 882 177 cr |
Minerals refined | 5 126 |
Materials collected | 14 225 |
Exploration |
|
Systems visited | 4 381 |
Profits from exploration | 501 635 059 cr |
Level 2 detailed scans | 10 796 |
Level 3 detailed scans | 11 175 |
Highest payout | 10 041 538 cr |
Total hyperspace distance | 362 221 ly |
Total hyperspace jumps | 5 040 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 3W 5D 9H 20M |
Passengers |
|
Total bulk passengers delivered | 31 |
Total VIPs delivered | 101 |
Total delivered | 132 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 258 364 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 439 |
Grade 1 upgrades generated | 100 |
Grade 2 upgrades generated | 97 |
Grade 3 upgrades generated | 82 |
Grade 4 upgrades generated | 75 |
Grade 5 upgrades generated | 85 |
Crew |
|
Crew credits earned | 200 101 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 28M 46S |
Time in gunner role | 10M 47S |
Time in fighter con role | 1H 4M 28S |
Total credits accrued | 543 370 cr |