CMDR Kronos Jones profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 646 126 680 cr |
Credits spent on ships | 1 488 336 360 cr |
Credits spent on outfitting | 2 709 210 286 cr |
Credits spent on repairs | 15 984 882 cr |
Credits spent on fuel | 327 678 cr |
Credits spent on munitions | 1 053 183 cr |
Insurance claims | 21 |
Total claim costs | 152 558 038 cr |
Combat |
|
Bounties claimed | 791 |
Profit from bounties | 31 644 677 cr |
Combat bonds | 395 |
Profit from combat bonds | 13 574 954 cr |
Assassinations | 19 |
Profit from assassinations | 6 853 063 cr |
Highest single reward | 518 935 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 1 507 640 cr |
Bounties received/earned | 131 |
Lifetime bounty value | 1 945 750 cr |
Highest bounty issued | 618 300 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 704 356 cr |
Commodities smuggled | 361 |
Average profit | 213 045 cr |
Highest single transaction | 1 639 008 cr |
Trading |
|
Market network | 104 |
Trading profit | 1 069 851 615 cr |
Commodities traded | 12 451 |
Average profit | 1 931 140 cr |
Highest single transaction | 190 886 085 cr |
Mining |
|
Profits from mining | 1 021 078 151 cr |
Minerals refined | 880 |
Materials collected | 12 721 |
Exploration |
|
Systems visited | 10 404 |
Profits from exploration | 1 080 578 711 cr |
Level 2 detailed scans | 47 295 |
Level 3 detailed scans | 48 875 |
Highest payout | 9 254 591 cr |
Total hyperspace distance | 595 079 ly |
Total hyperspace jumps | 12 617 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 6W 5D 3H 23M |
Passengers |
|
Total bulk passengers delivered | 8 548 |
Total VIPs delivered | 4 897 |
Total delivered | 13 445 |
Total ejected | 185 |
Search and Rescue |
|
Total items rescued | 78 |
Total profit | 1 895 209 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 146 |
Grade 1 upgrades generated | 274 |
Grade 2 upgrades generated | 239 |
Grade 3 upgrades generated | 294 |
Grade 4 upgrades generated | 237 |
Grade 5 upgrades generated | 102 |
Crew |
|
Crew credits earned | 16 978 482 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 52S |