CMDR Mamvish profile
![](/img/users/default.png?v=1548248885)
(Python)
![](/img/ships/128049339/unknown.jpg)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 5 096 406 853 cr |
Credits spent on ships | 56 382 712 cr |
Credits spent on outfitting | 321 003 416 cr |
Credits spent on repairs | 1 599 926 cr |
Credits spent on fuel | 83 262 cr |
Credits spent on munitions | 166 731 cr |
Insurance claims | 11 |
Total claim costs | 13 794 789 cr |
Combat |
|
Bounties claimed | 477 |
Profit from bounties | 68 420 809 cr |
Combat bonds | 2 |
Profit from combat bonds | 78 200 cr |
Assassinations | 4 |
Profit from assassinations | 139 344 cr |
Highest single reward | 245 760 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 51 |
Lifetime fines value | 10 575 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 320 cr |
Highest bounty issued | 320 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 83 |
Trading profit | 1 888 290 984 cr |
Commodities traded | 25 181 |
Average profit | 6 556 566 cr |
Highest single transaction | 307 948 032 cr |
Mining |
|
Profits from mining | 1 898 313 940 cr |
Minerals refined | 1 690 |
Materials collected | 4 870 |
Exploration |
|
Systems visited | 1 216 |
Profits from exploration | 46 720 317 cr |
Level 2 detailed scans | 1 789 |
Level 3 detailed scans | 2 154 |
Highest payout | 3 376 736 cr |
Total hyperspace distance | 48 791 ly |
Total hyperspace jumps | 1 824 |
Max distance from start | 2 754,41 ly |
Max distance from Sol | 2 780,04 ly |
Max distance from Colonia | 22 568,25 ly |
Approximate time played | 2W 3D 16H 25M |
Passengers |
|
Total bulk passengers delivered | 112 |
Total VIPs delivered | 205 |
Total delivered | 317 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 41 |
Grade 1 upgrades generated | 20 |
Grade 2 upgrades generated | 7 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 3 |
Multi-Crew |
|
Total time in multi-crew | 14H 55M 14S |
Time in gunner role | 2H 30M 34S |
Time in fighter con role | 2H 4M 21S |
Total credits accrued | 1 414 021 cr |