CMDR Frigna the Hutt profile
(Mamba)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 2 213 971 968 cr |
Credits spent on ships | 1 151 589 521 cr |
Credits spent on outfitting | 3 714 657 301 cr |
Credits spent on repairs | 42 732 664 cr |
Credits spent on fuel | 897 246 cr |
Credits spent on munitions | 2 819 621 cr |
Insurance claims | 29 |
Total claim costs | 152 893 120 cr |
Combat |
|
Bounties claimed | 2 871 |
Profit from bounties | 112 167 666 cr |
Combat bonds | 6 947 |
Profit from combat bonds | 198 103 733 cr |
Assassinations | 71 |
Profit from assassinations | 36 396 762 cr |
Highest single reward | 327 300 cr |
Skimmers killed | 116 |
Crime |
|
Fines issued | 322 |
Lifetime fines value | 45 388 811 cr |
Bounties received/earned | 1 033 |
Lifetime bounty value | 2 928 650 cr |
Highest bounty issued | 11 725 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 124 177 653 cr |
Commodities smuggled | 6 011 |
Average profit | 1 217 428 cr |
Highest single transaction | 18 950 784 cr |
Trading |
|
Market network | 304 |
Trading profit | 93 831 632 cr |
Commodities traded | 91 427 |
Average profit | 36 299 cr |
Highest single transaction | 1 758 672 cr |
Mining |
|
Profits from mining | 3 828 000 cr |
Minerals refined | 672 |
Materials collected | 8 150 |
Exploration |
|
Systems visited | 16 752 |
Profits from exploration | 737 283 472 cr |
Level 2 detailed scans | 10 205 |
Level 3 detailed scans | 137 402 |
Highest payout | 4 577 593 cr |
Total hyperspace distance | 684 671 ly |
Total hyperspace jumps | 21 483 |
Max distance from start | 65 720,03 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 17W 2D 23H 57M |
Passengers |
|
Total bulk passengers delivered | 480 |
Total VIPs delivered | 12 |
Total delivered | 492 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 165 069 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 306 |
Grade 1 upgrades generated | 95 |
Grade 2 upgrades generated | 57 |
Grade 3 upgrades generated | 75 |
Grade 4 upgrades generated | 53 |
Grade 5 upgrades generated | 26 |
Crew |
|
Crew credits earned | 58 396 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 33M 14S |
Time in gunner role | 41M 10S |
Total credits accrued | 124 032 cr |