CMDR Nex37 profile
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 590 484 115 cr |
Credits spent on ships | 182 701 676 cr |
Credits spent on outfitting | 236 035 731 cr |
Credits spent on repairs | 776 252 cr |
Credits spent on fuel | 71 006 cr |
Credits spent on munitions | 125 456 cr |
Insurance claims | 7 |
Total claim costs | 17 637 638 cr |
Combat |
|
Bounties claimed | 82 |
Profit from bounties | 12 603 860 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 22 |
Profit from assassinations | 21 735 801 cr |
Highest single reward | 656 972 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 27 728 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2 650 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 443 547 cr |
Commodities smuggled | 122 |
Average profit | 73 925 cr |
Highest single transaction | 433 144 cr |
Trading |
|
Market network | 16 |
Trading profit | 125 989 981 cr |
Commodities traded | 1 467 |
Average profit | 2 999 761 cr |
Highest single transaction | 78 515 700 cr |
Mining |
|
Profits from mining | 117 559 495 cr |
Minerals refined | 707 |
Materials collected | 5 303 |
Exploration |
|
Systems visited | 2 198 |
Profits from exploration | 193 508 720 cr |
Level 2 detailed scans | 8 390 |
Level 3 detailed scans | 8 338 |
Highest payout | 13 201 016 cr |
Total hyperspace distance | 90 471 ly |
Total hyperspace jumps | 2 598 |
Max distance from start | 18 797,99 ly |
Max distance from Sol | 18 775,76 ly |
Max distance from Colonia | 30 456,51 ly |
Approximate time played | 1W 2D 12H 27M |
Passengers |
|
Total bulk passengers delivered | 165 |
Total VIPs delivered | 740 |
Total delivered | 905 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 279 286 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 342 |
Grade 1 upgrades generated | 111 |
Grade 2 upgrades generated | 72 |
Grade 3 upgrades generated | 86 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 4 717 567 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 40M 5S |