CMDR iNetRunner profile
Federation: Post Captain
Empire: Lord
Balance |
|
---|---|
Current assets | 531 590 300 cr |
Credits spent on ships | 55 180 415 cr |
Credits spent on outfitting | 190 682 869 cr |
Credits spent on repairs | 687 059 cr |
Credits spent on fuel | 15 204 cr |
Credits spent on munitions | 73 142 cr |
Insurance claims | 3 |
Total claim costs | 2 068 862 cr |
Combat |
|
Bounties claimed | 50 |
Profit from bounties | 1 586 010 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 291 397 cr |
Skimmers killed | 45 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 69 412 cr |
Bounties received/earned | 48 |
Lifetime bounty value | 20 200 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 20 842 cr |
Commodities smuggled | 12 |
Average profit | 3 474 cr |
Highest single transaction | 29 470 cr |
Trading |
|
Market network | 39 |
Trading profit | 88 702 493 cr |
Commodities traded | 1 714 |
Average profit | 422 393 cr |
Highest single transaction | 87 959 171 cr |
Mining |
|
Profits from mining | 88 028 945 cr |
Minerals refined | 67 |
Materials collected | 11 242 |
Exploration |
|
Systems visited | 534 |
Profits from exploration | 336 410 962 cr |
Level 2 detailed scans | 4 172 |
Level 3 detailed scans | 5 463 |
Highest payout | 6 341 487 cr |
Total hyperspace distance | 13 907 ly |
Total hyperspace jumps | 804 |
Max distance from start | 1 059,21 ly |
Max distance from Sol | 1 009,80 ly |
Max distance from Colonia | 22 550,96 ly |
Approximate time played | 2W 2D 4H 54M |
Passengers |
|
Total bulk passengers delivered | 1 918 |
Total VIPs delivered | 0 |
Total delivered | 1 918 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 365 078 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 222 |
Grade 1 upgrades generated | 43 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 73 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 24 |