CMDR MalluM-Ori profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 973 058 663 cr |
Credits spent on ships | 2 316 934 731 cr |
Credits spent on outfitting | 10 444 173 858 cr |
Credits spent on repairs | 7 535 686 cr |
Credits spent on fuel | 115 615 cr |
Credits spent on munitions | 588 880 cr |
Insurance claims | 6 |
Total claim costs | 10 609 148 cr |
Combat |
|
Bounties claimed | 786 |
Profit from bounties | 59 203 242 cr |
Combat bonds | 966 |
Profit from combat bonds | 32 405 225 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 607 829 cr |
Skimmers killed | 2 346 |
Crime |
|
Fines issued | 134 |
Lifetime fines value | 40 302 cr |
Bounties received/earned | 3 303 |
Lifetime bounty value | 407 000 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 455 985 cr |
Commodities smuggled | 547 |
Average profit | 242 664 cr |
Highest single transaction | 1 435 758 cr |
Trading |
|
Market network | 72 |
Trading profit | 8 694 642 372 cr |
Commodities traded | 33 745 |
Average profit | 35 633 780 cr |
Highest single transaction | 581 810 208 cr |
Mining |
|
Profits from mining | 5 423 269 141 cr |
Minerals refined | 3 975 |
Materials collected | 9 804 |
Exploration |
|
Systems visited | 2 329 |
Profits from exploration | 120 951 409 cr |
Level 2 detailed scans | 1 112 |
Level 3 detailed scans | 1 704 |
Highest payout | 3 630 279 cr |
Total hyperspace distance | 136 520 ly |
Total hyperspace jumps | 3 217 |
Max distance from start | 22 002,49 ly |
Max distance from Sol | 22 024,68 ly |
Max distance from Colonia | 31 380,00 ly |
Approximate time played | 2W 6D 20H 58M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 936 |
Total delivered | 2 936 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 158 |
Grade 1 upgrades generated | 181 |
Grade 2 upgrades generated | 220 |
Grade 3 upgrades generated | 292 |
Grade 4 upgrades generated | 233 |
Grade 5 upgrades generated | 232 |
Crew |
|
Crew credits earned | 689 511 215 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 55S |
Time in gunner role | 16S |