CMDR Fasul2k profile
(Imperial Cutter)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 21 528 650 707 cr |
Credits spent on ships | 4 115 718 840 cr |
Credits spent on outfitting | 9 466 276 575 cr |
Credits spent on repairs | 82 659 741 cr |
Credits spent on fuel | 678 212 cr |
Credits spent on munitions | 4 870 400 cr |
Insurance claims | 91 |
Total claim costs | 1 072 414 579 cr |
Combat |
|
Bounties claimed | 9 367 |
Profit from bounties | 2 865 586 841 cr |
Combat bonds | 2 713 |
Profit from combat bonds | 726 162 722 cr |
Assassinations | 263 |
Profit from assassinations | 205 994 272 cr |
Highest single reward | 1 968 089 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 883 |
Lifetime fines value | 824 409 cr |
Bounties received/earned | 1 619 |
Lifetime bounty value | 15 724 250 cr |
Highest bounty issued | 2 959 500 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 399 871 cr |
Commodities smuggled | 52 |
Average profit | 39 987 cr |
Highest single transaction | 295 370 cr |
Trading |
|
Market network | 120 |
Trading profit | 16 739 122 956 cr |
Commodities traded | 815 512 |
Average profit | 13 087 665 cr |
Highest single transaction | 527 643 726 cr |
Mining |
|
Profits from mining | 10 285 450 829 cr |
Minerals refined | 14 910 |
Materials collected | 93 318 |
Exploration |
|
Systems visited | 18 656 |
Profits from exploration | 2 722 439 168 cr |
Level 2 detailed scans | 102 065 |
Level 3 detailed scans | 102 063 |
Highest payout | 14 767 727 cr |
Total hyperspace distance | 1 551 859 ly |
Total hyperspace jumps | 22 168 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 15W 4D 4H 37M |
Passengers |
|
Total bulk passengers delivered | 312 |
Total VIPs delivered | 99 |
Total delivered | 411 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 106 |
Total profit | 3 236 325 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 264 |
Grade 1 upgrades generated | 519 |
Grade 2 upgrades generated | 672 |
Grade 3 upgrades generated | 926 |
Grade 4 upgrades generated | 1 269 |
Grade 5 upgrades generated | 2 878 |
Crew |
|
Crew credits earned | 2 951 269 433 cr |
Crew hired | 18 |
Crew fired | 17 |
Multi-Crew |
|
Total time in multi-crew | 3H 56M 10S |