CMDR Ellie Storm profile
(Alliance Chieftain)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12 380 437 561 cr |
Credits spent on ships | 1 728 226 046 cr |
Credits spent on outfitting | 3 099 108 884 cr |
Credits spent on repairs | 6 526 829 cr |
Credits spent on fuel | 439 105 cr |
Credits spent on munitions | 1 792 945 cr |
Insurance claims | 26 |
Total claim costs | 55 481 408 cr |
Combat |
|
Bounties claimed | 2 254 |
Profit from bounties | 290 500 425 cr |
Combat bonds | 6 629 |
Profit from combat bonds | 400 080 556 cr |
Assassinations | 77 |
Profit from assassinations | 108 162 256 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 237 |
Lifetime fines value | 192 413 cr |
Bounties received/earned | 74 |
Lifetime bounty value | 82 585 cr |
Highest bounty issued | 9 315 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 226 535 cr |
Commodities smuggled | 62 |
Average profit | 28 317 cr |
Highest single transaction | 104 166 cr |
Trading |
|
Market network | 94 |
Trading profit | 8 273 176 357 cr |
Commodities traded | 234 277 |
Average profit | 14 933 531 cr |
Highest single transaction | 394 716 160 cr |
Mining |
|
Profits from mining | 1 906 561 519 cr |
Minerals refined | 2 728 |
Materials collected | 21 370 |
Exploration |
|
Systems visited | 7 774 |
Profits from exploration | 1 304 333 941 cr |
Level 2 detailed scans | 18 488 |
Level 3 detailed scans | 32 211 |
Highest payout | 22 661 508 cr |
Total hyperspace distance | 426 133 ly |
Total hyperspace jumps | 10 322 |
Max distance from start | 29 708,05 ly |
Max distance from Sol | 29 715,53 ly |
Max distance from Colonia | 29 999,20 ly |
Approximate time played | 6W 4D 8H 37M |
Passengers |
|
Total bulk passengers delivered | 282 |
Total VIPs delivered | 58 |
Total delivered | 340 |
Total ejected | 8 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 791 |
Grade 1 upgrades generated | 326 |
Grade 2 upgrades generated | 389 |
Grade 3 upgrades generated | 525 |
Grade 4 upgrades generated | 573 |
Grade 5 upgrades generated | 978 |
Crew |
|
Crew credits earned | 943 855 840 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 22M 28S |
Time in gunner role | 1H 12M 23S |
Time in fighter con role | 1H 10M 48S |
Total credits accrued | 3 094 970 cr |