CMDR Shigbeard profile
(Imperial Cutter)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 7 685 371 423 cr |
Credits spent on ships | 1 338 221 316 cr |
Credits spent on outfitting | 2 714 827 966 cr |
Credits spent on repairs | 4 263 406 cr |
Credits spent on fuel | 84 364 cr |
Credits spent on munitions | 421 460 cr |
Insurance claims | 21 |
Total claim costs | 90 235 243 cr |
Combat |
|
Bounties claimed | 5 748 |
Profit from bounties | 288 740 254 cr |
Combat bonds | 51 |
Profit from combat bonds | 2 661 367 cr |
Assassinations | 29 |
Profit from assassinations | 10 091 647 cr |
Highest single reward | 398 027 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 22 205 cr |
Bounties received/earned | 58 |
Lifetime bounty value | 37 500 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 63 |
Trading profit | 2 558 315 467 cr |
Commodities traded | 80 368 |
Average profit | 9 136 841 cr |
Highest single transaction | 170 844 452 cr |
Mining |
|
Profits from mining | 1 041 520 498 cr |
Minerals refined | 1 154 |
Materials collected | 5 787 |
Exploration |
|
Systems visited | 2 656 |
Profits from exploration | 151 971 601 cr |
Level 2 detailed scans | 13 179 |
Level 3 detailed scans | 13 179 |
Highest payout | 16 585 399 cr |
Total hyperspace distance | 158 172 ly |
Total hyperspace jumps | 3 798 |
Max distance from start | 25 927,86 ly |
Max distance from Sol | 25 926,45 ly |
Max distance from Colonia | 23 966,00 ly |
Approximate time played | 7W 2D 2H 2M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 034 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 240 |
Grade 1 upgrades generated | 60 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 54 |
Grade 4 upgrades generated | 60 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 894 339 134 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 15H 46M 50S |
Time in gunner role | 5H 43M 9S |
Total credits accrued | 47 421 cr |