CMDR Rex Mascularus profile
(Krait Phantom)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 5 226 242 414 cr |
Credits spent on ships | 767 266 320 cr |
Credits spent on outfitting | 696 995 560 cr |
Credits spent on repairs | 4 934 943 cr |
Credits spent on fuel | 119 172 cr |
Credits spent on munitions | 714 793 cr |
Insurance claims | 33 |
Total claim costs | 154 051 980 cr |
Combat |
|
Bounties claimed | 559 |
Profit from bounties | 23 299 493 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 47 |
Profit from assassinations | 9 406 975 cr |
Highest single reward | 514 142 cr |
Skimmers killed | 49 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 2 731 374 cr |
Bounties received/earned | 51 |
Lifetime bounty value | 23 900 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 9 484 cr |
Commodities smuggled | 9 |
Average profit | 2 371 cr |
Highest single transaction | 8 040 cr |
Trading |
|
Market network | 45 |
Trading profit | 6 396 220 746 cr |
Commodities traded | 11 733 |
Average profit | 22 601 487 cr |
Highest single transaction | 434 158 080 cr |
Mining |
|
Profits from mining | 6 393 980 526 cr |
Minerals refined | 11 703 |
Materials collected | 13 086 |
Exploration |
|
Systems visited | 2 399 |
Profits from exploration | 594 998 816 cr |
Level 2 detailed scans | 15 642 |
Level 3 detailed scans | 17 351 |
Highest payout | 13 744 990 cr |
Total hyperspace distance | 100 790 ly |
Total hyperspace jumps | 3 114 |
Max distance from start | 22 114,97 ly |
Max distance from Sol | 22 122,14 ly |
Max distance from Colonia | 22 719,47 ly |
Approximate time played | 5W 6D 4H 51M |
Passengers |
|
Total bulk passengers delivered | 4 079 |
Total VIPs delivered | 218 |
Total delivered | 4 297 |
Total ejected | 58 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 267 962 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 364 |
Grade 1 upgrades generated | 109 |
Grade 2 upgrades generated | 99 |
Grade 3 upgrades generated | 113 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 142 340 851 cr |
Crew hired | 12 |
Crew fired | 3 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 9M 26S |