CMDR Floran6p profile
(Anaconda)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1 572 309 885 cr |
Credits spent on ships | 861 834 597 cr |
Credits spent on outfitting | 1 613 132 846 cr |
Credits spent on repairs | 13 033 507 cr |
Credits spent on fuel | 188 576 cr |
Credits spent on munitions | 313 074 cr |
Insurance claims | 18 |
Total claim costs | 65 432 988 cr |
Combat |
|
Bounties claimed | 666 |
Profit from bounties | 42 001 423 cr |
Combat bonds | 384 |
Profit from combat bonds | 13 445 123 cr |
Assassinations | 16 |
Profit from assassinations | 10 317 654 cr |
Highest single reward | 449 482 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 10 430 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 50 000 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 34 |
Trading profit | 417 081 883 cr |
Commodities traded | 8 152 |
Average profit | 3 390 910 cr |
Highest single transaction | 115 306 360 cr |
Mining |
|
Profits from mining | 291 239 011 cr |
Minerals refined | 1 345 |
Materials collected | 5 231 |
Exploration |
|
Systems visited | 5 560 |
Profits from exploration | 506 094 505 cr |
Level 2 detailed scans | 12 072 |
Level 3 detailed scans | 13 407 |
Highest payout | 13 372 995 cr |
Total hyperspace distance | 287 385 ly |
Total hyperspace jumps | 6 624 |
Max distance from start | 26 746,52 ly |
Max distance from Sol | 26 814,46 ly |
Max distance from Colonia | 24 800,88 ly |
Approximate time played | 3W 4D 1H 2M |
Passengers |
|
Total bulk passengers delivered | 6 821 |
Total VIPs delivered | 2 447 |
Total delivered | 9 268 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 3 242 |
Total profit | 124 599 562 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 276 |
Grade 1 upgrades generated | 96 |
Grade 2 upgrades generated | 83 |
Grade 3 upgrades generated | 64 |
Grade 4 upgrades generated | 20 |
Grade 5 upgrades generated | 13 |
Crew |
|
Crew credits earned | 134 072 852 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 31M 8S |
Time in fighter con role | 2H 1M 4S |
Total credits accrued | 4 492 220 cr |