CMDR Toby profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 51 352 635 562 cr |
Credits spent on ships | 1 348 456 982 cr |
Credits spent on outfitting | 3 391 235 657 cr |
Credits spent on repairs | 51 735 376 cr |
Credits spent on fuel | 2 541 041 cr |
Credits spent on munitions | 1 893 072 cr |
Insurance claims | 111 |
Total claim costs | 565 225 089 cr |
Combat |
|
Bounties claimed | 7 172 |
Profit from bounties | 790 429 011 cr |
Combat bonds | 243 |
Profit from combat bonds | 8 493 295 cr |
Assassinations | 559 |
Profit from assassinations | 67 040 030 cr |
Highest single reward | 767 700 cr |
Skimmers killed | 103 |
Crime |
|
Fines issued | 557 |
Lifetime fines value | 6 832 598 cr |
Bounties received/earned | 250 |
Lifetime bounty value | 882 780 cr |
Highest bounty issued | 360 200 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 475 750 804 cr |
Commodities smuggled | 56 709 |
Average profit | 3 577 074 cr |
Highest single transaction | 6 454 800 cr |
Trading |
|
Market network | 610 |
Trading profit | 14 897 654 636 cr |
Commodities traded | 1 314 805 |
Average profit | 2 329 214 cr |
Highest single transaction | 1 832 610 384 cr |
Mining |
|
Profits from mining | 25 287 997 296 cr |
Minerals refined | 10 069 |
Materials collected | 96 101 |
Exploration |
|
Systems visited | 8 212 |
Profits from exploration | 1 222 647 767 cr |
Level 2 detailed scans | 9 950 |
Level 3 detailed scans | 19 640 |
Highest payout | 10 968 476 cr |
Total hyperspace distance | 404 018 ly |
Total hyperspace jumps | 18 847 |
Max distance from start | 29 787,64 ly |
Max distance from Sol | 29 820,42 ly |
Max distance from Colonia | 27 296,70 ly |
Approximate time played | 31W 5D 4H 38M |
Passengers |
|
Total bulk passengers delivered | 25 |
Total VIPs delivered | 73 |
Total delivered | 98 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 53 |
Total profit | 1 077 797 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 4 230 |
Grade 1 upgrades generated | 605 |
Grade 2 upgrades generated | 494 |
Grade 3 upgrades generated | 816 |
Grade 4 upgrades generated | 959 |
Grade 5 upgrades generated | 1 356 |
Crew |
|
Crew credits earned | 1 330 946 504 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |