CMDR Mad-Max profile
(Diamondback Scout)
Federation: Midshipman
Empire: Master
Balance |
|
---|---|
Current assets | 3 116 653 891 cr |
Credits spent on ships | 1 015 851 815 cr |
Credits spent on outfitting | 3 961 060 164 cr |
Credits spent on repairs | 10 581 699 cr |
Credits spent on fuel | 506 935 cr |
Credits spent on munitions | 2 805 101 cr |
Insurance claims | 10 |
Total claim costs | 14 578 502 cr |
Combat |
|
Bounties claimed | 2 920 |
Profit from bounties | 234 919 937 cr |
Combat bonds | 1 438 |
Profit from combat bonds | 39 319 874 cr |
Assassinations | 41 |
Profit from assassinations | 3 756 828 cr |
Highest single reward | 1 186 536 cr |
Skimmers killed | 138 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 41 235 cr |
Bounties received/earned | 131 |
Lifetime bounty value | 198 470 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 7 644 956 cr |
Commodities smuggled | 866 |
Average profit | 231 665 cr |
Highest single transaction | 1 730 400 cr |
Trading |
|
Market network | 226 |
Trading profit | 976 105 047 cr |
Commodities traded | 147 266 |
Average profit | 474 990 cr |
Highest single transaction | 132 799 664 cr |
Mining |
|
Profits from mining | 793 326 760 cr |
Minerals refined | 6 903 |
Materials collected | 29 703 |
Exploration |
|
Systems visited | 29 174 |
Profits from exploration | 2 148 736 962 cr |
Level 2 detailed scans | 36 045 |
Level 3 detailed scans | 103 891 |
Highest payout | 13 086 679 cr |
Total hyperspace distance | 1 188 502 ly |
Total hyperspace jumps | 33 362 |
Max distance from start | 65 577,07 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 583,03 ly |
Approximate time played | 15W 3D 4H 56M |
Passengers |
|
Total bulk passengers delivered | 8 648 |
Total VIPs delivered | 1 009 |
Total delivered | 9 657 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 637 |
Total profit | 20 388 533 cr |
Total rescue transactions | 50 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4 704 |
Grade 1 upgrades generated | 948 |
Grade 2 upgrades generated | 982 |
Grade 3 upgrades generated | 1 253 |
Grade 4 upgrades generated | 1 036 |
Grade 5 upgrades generated | 485 |
Crew |
|
Crew credits earned | 406 295 316 cr |
Crew hired | 70 |
Crew fired | 67 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 13H 29M 31S |
Time in gunner role | 3H 35M 53S |
Time in fighter con role | 2H 13S |
Total credits accrued | 3 332 844 cr |
Total fines accrued | 4 620 cr |