CMDR zenkerz profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 411 070 036 cr |
Credits spent on ships | 1 394 125 517 cr |
Credits spent on outfitting | 2 586 653 996 cr |
Credits spent on repairs | 2 984 777 cr |
Credits spent on fuel | 331 400 cr |
Credits spent on munitions | 497 299 cr |
Insurance claims | 36 |
Total claim costs | 106 949 072 cr |
Combat |
|
Bounties claimed | 414 |
Profit from bounties | 18 886 527 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 422 325 cr |
Skimmers killed | 152 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 99 336 cr |
Bounties received/earned | 223 |
Lifetime bounty value | 74 900 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 42 186 cr |
Commodities smuggled | 7 |
Average profit | 7 031 cr |
Highest single transaction | 29 792 cr |
Trading |
|
Market network | 65 |
Trading profit | 35 449 265 cr |
Commodities traded | 13 722 |
Average profit | 178 137 cr |
Highest single transaction | 3 149 400 cr |
Mining |
|
Profits from mining | 17 584 388 cr |
Minerals refined | 1 058 |
Materials collected | 30 244 |
Exploration |
|
Systems visited | 4 237 |
Profits from exploration | 610 698 053 cr |
Level 2 detailed scans | 11 831 |
Level 3 detailed scans | 13 665 |
Highest payout | 22 816 709 cr |
Total hyperspace distance | 284 513 ly |
Total hyperspace jumps | 7 390 |
Max distance from start | 9 678,96 ly |
Max distance from Sol | 9 682,64 ly |
Max distance from Colonia | 23 216,55 ly |
Approximate time played | 10W 2D 23H 36M |
Passengers |
|
Total bulk passengers delivered | 10 955 |
Total VIPs delivered | 16 853 |
Total delivered | 27 808 |
Total ejected | 179 |
Search and Rescue |
|
Total items rescued | 36 |
Total profit | 783 866 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 174 |
Grade 1 upgrades generated | 395 |
Grade 2 upgrades generated | 265 |
Grade 3 upgrades generated | 363 |
Grade 4 upgrades generated | 381 |
Grade 5 upgrades generated | 770 |
Multi-Crew |
|
Total time in multi-crew | 1M 5S |