CMDR Vellfire profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 183 194 560 cr |
Credits spent on ships | 4 060 679 229 cr |
Credits spent on outfitting | 10 848 644 015 cr |
Credits spent on repairs | 27 004 529 cr |
Credits spent on fuel | 429 795 cr |
Credits spent on munitions | 2 730 676 cr |
Insurance claims | 76 |
Total claim costs | 288 766 607 cr |
Combat |
|
Bounties claimed | 2 912 |
Profit from bounties | 282 843 857 cr |
Combat bonds | 2 346 |
Profit from combat bonds | 163 803 234 cr |
Assassinations | 154 |
Profit from assassinations | 148 463 521 cr |
Highest single reward | 596 925 cr |
Skimmers killed | 141 |
Crime |
|
Fines issued | 261 |
Lifetime fines value | 1 401 046 cr |
Bounties received/earned | 462 |
Lifetime bounty value | 3 928 820 cr |
Highest bounty issued | 1 421 800 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 225 577 cr |
Commodities smuggled | 24 |
Average profit | 32 225 cr |
Highest single transaction | 218 175 cr |
Trading |
|
Market network | 103 |
Trading profit | 8 491 082 913 cr |
Commodities traded | 54 745 |
Average profit | 26 701 519 cr |
Highest single transaction | 835 470 000 cr |
Mining |
|
Profits from mining | 8 471 999 727 cr |
Minerals refined | 8 685 |
Materials collected | 17 280 |
Exploration |
|
Systems visited | 15 934 |
Profits from exploration | 2 284 397 057 cr |
Level 2 detailed scans | 33 625 |
Level 3 detailed scans | 35 653 |
Highest payout | 16 206 438 cr |
Total hyperspace distance | 883 411 ly |
Total hyperspace jumps | 18 157 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 15W 6D 2H 14M |
Passengers |
|
Total bulk passengers delivered | 1 871 |
Total VIPs delivered | 1 182 |
Total delivered | 3 053 |
Total ejected | 115 |
Search and Rescue |
|
Total items rescued | 331 |
Total profit | 12 296 319 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 529 |
Grade 1 upgrades generated | 781 |
Grade 2 upgrades generated | 439 |
Grade 3 upgrades generated | 517 |
Grade 4 upgrades generated | 419 |
Grade 5 upgrades generated | 373 |
Crew |
|
Crew credits earned | 184 237 537 cr |
Crew hired | 14 |
Crew fired | 11 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 16H 14M 55S |
Time in gunner role | 9M 3S |
Time in fighter con role | 3M 58S |
Total credits accrued | 67 580 cr |
Total fines accrued | 58 818 cr |