CMDR StarduckTF profile
(Imperial Courier)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 11 333 615 000 cr |
Credits spent on ships | 1 238 962 761 cr |
Credits spent on outfitting | 3 710 019 949 cr |
Credits spent on repairs | 35 556 647 cr |
Credits spent on fuel | 608 162 cr |
Credits spent on munitions | 7 706 972 cr |
Insurance claims | 101 |
Total claim costs | 239 037 726 cr |
Combat |
|
Bounties claimed | 3 449 |
Profit from bounties | 237 716 213 cr |
Combat bonds | 5 839 |
Profit from combat bonds | 6 718 689 395 cr |
Assassinations | 51 |
Profit from assassinations | 7 311 738 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 327 |
Crime |
|
Fines issued | 144 |
Lifetime fines value | 341 125 cr |
Bounties received/earned | 365 |
Lifetime bounty value | 881 465 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 926 250 cr |
Commodities smuggled | 74 |
Average profit | 71 250 cr |
Highest single transaction | 547 680 cr |
Trading |
|
Market network | 118 |
Trading profit | 9 029 418 966 cr |
Commodities traded | 19 596 |
Average profit | 16 940 749 cr |
Highest single transaction | 843 670 500 cr |
Mining |
|
Profits from mining | 8 915 837 388 cr |
Minerals refined | 8 269 |
Materials collected | 41 775 |
Exploration |
|
Systems visited | 26 903 |
Profits from exploration | 746 109 224 cr |
Level 2 detailed scans | 21 492 |
Level 3 detailed scans | 61 820 |
Highest payout | 7 629 312 cr |
Total hyperspace distance | 1 199 206 ly |
Total hyperspace jumps | 32 927 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 19W 3H 41M |
Passengers |
|
Total bulk passengers delivered | 2 781 |
Total VIPs delivered | 1 057 |
Total delivered | 3 838 |
Total ejected | 92 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 778 568 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 5 362 |
Grade 1 upgrades generated | 657 |
Grade 2 upgrades generated | 783 |
Grade 3 upgrades generated | 1 126 |
Grade 4 upgrades generated | 1 221 |
Grade 5 upgrades generated | 1 575 |
Crew |
|
Crew credits earned | 1 103 591 391 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 12H 1M 30S |