CMDR The Doc profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 46 738 375 483 cr |
Credits spent on ships | 1 137 614 814 cr |
Credits spent on outfitting | 2 189 666 340 cr |
Credits spent on repairs | 83 097 417 cr |
Credits spent on fuel | 1 993 736 cr |
Credits spent on munitions | 1 191 838 cr |
Insurance claims | 14 |
Total claim costs | 70 302 519 cr |
Combat |
|
Bounties claimed | 3 884 |
Profit from bounties | 12 155 309 cr |
Combat bonds | 8 |
Profit from combat bonds | 220 000 cr |
Assassinations | 69 |
Profit from assassinations | 4 889 767 cr |
Highest single reward | 289 222 cr |
Skimmers killed | 330 |
Crime |
|
Fines issued | 188 |
Lifetime fines value | 7 504 608 cr |
Bounties received/earned | 86 |
Lifetime bounty value | 69 865 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 116 757 cr |
Commodities smuggled | 121 |
Average profit | 74 450 cr |
Highest single transaction | 199 472 cr |
Trading |
|
Market network | 319 |
Trading profit | 26 335 806 721 cr |
Commodities traded | 355 695 |
Average profit | 7 768 675 cr |
Highest single transaction | 589 741 776 cr |
Mining |
|
Profits from mining | 19 999 851 866 cr |
Minerals refined | 70 615 |
Materials collected | 26 671 |
Exploration |
|
Systems visited | 59 467 |
Profits from exploration | 9 381 795 592 cr |
Level 2 detailed scans | 338 459 |
Level 3 detailed scans | 1 926 573 |
Highest payout | 25 925 043 cr |
Total hyperspace distance | 2 442 963 ly |
Total hyperspace jumps | 70 718 |
Max distance from start | 65 456,71 ly |
Max distance from Sol | 65 513,62 ly |
Max distance from Colonia | 47 904,66 ly |
Approximate time played | 79W 1D 17H 36M |
Passengers |
|
Total bulk passengers delivered | 374 |
Total VIPs delivered | 0 |
Total delivered | 374 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 452 482 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 168 |
Grade 1 upgrades generated | 214 |
Grade 2 upgrades generated | 181 |
Grade 3 upgrades generated | 270 |
Grade 4 upgrades generated | 230 |
Grade 5 upgrades generated | 273 |
Crew |
|
Crew credits earned | 218 816 889 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1M 20S |