CMDR Kerstone profile
(Krait Phantom)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 13 829 544 243 cr |
Credits spent on ships | 1 294 283 698 cr |
Credits spent on outfitting | 3 446 982 196 cr |
Credits spent on repairs | 11 163 616 cr |
Credits spent on fuel | 187 399 cr |
Credits spent on munitions | 1 679 766 cr |
Insurance claims | 41 |
Total claim costs | 120 778 479 cr |
Combat |
|
Bounties claimed | 2 749 |
Profit from bounties | 193 392 327 cr |
Combat bonds | 704 |
Profit from combat bonds | 82 659 508 cr |
Assassinations | 2 |
Profit from assassinations | 1 350 241 cr |
Highest single reward | 438 744 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 1 996 074 cr |
Bounties received/earned | 361 |
Lifetime bounty value | 1 913 850 cr |
Highest bounty issued | 251 200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2 301 cr |
Commodities smuggled | 5 |
Average profit | 460 cr |
Highest single transaction | 999 cr |
Trading |
|
Market network | 54 |
Trading profit | 12 515 498 679 cr |
Commodities traded | 28 664 |
Average profit | 72 764 527 cr |
Highest single transaction | 844 280 832 cr |
Mining |
|
Profits from mining | 12 677 793 915 cr |
Minerals refined | 9 188 |
Materials collected | 15 733 |
Exploration |
|
Systems visited | 4 335 |
Profits from exploration | 125 049 774 cr |
Level 2 detailed scans | 6 396 |
Level 3 detailed scans | 6 992 |
Highest payout | 2 442 701 cr |
Total hyperspace distance | 235 273 ly |
Total hyperspace jumps | 6 429 |
Max distance from start | 7 519,57 ly |
Max distance from Sol | 7 537,63 ly |
Max distance from Colonia | 25 256,61 ly |
Approximate time played | 5W 6D 8H 38M |
Passengers |
|
Total bulk passengers delivered | 196 |
Total VIPs delivered | 1 343 |
Total delivered | 1 539 |
Total ejected | 22 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 499 |
Grade 1 upgrades generated | 270 |
Grade 2 upgrades generated | 211 |
Grade 3 upgrades generated | 318 |
Grade 4 upgrades generated | 265 |
Grade 5 upgrades generated | 435 |
Crew |
|
Crew credits earned | 3 063 534 cr |
Crew hired | 7 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 7H 28M 21S |
Time in gunner role | 5H 32M 18S |
Time in fighter con role | 7M 14S |
Total credits accrued | 151 800 cr |