CMDR Mitchell96 profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 284 931 947 cr |
Credits spent on ships | 1 139 368 681 cr |
Credits spent on outfitting | 163 052 482 469 cr |
Credits spent on repairs | 8 433 931 cr |
Credits spent on fuel | 363 316 cr |
Credits spent on munitions | 1 529 700 cr |
Insurance claims | 33 |
Total claim costs | 51 145 633 cr |
Combat |
|
Bounties claimed | 991 |
Profit from bounties | 54 883 997 cr |
Combat bonds | 405 |
Profit from combat bonds | 247 261 835 cr |
Assassinations | 2 |
Profit from assassinations | 1 529 692 cr |
Highest single reward | 445 083 cr |
Skimmers killed | 1 957 |
Crime |
|
Fines issued | 259 |
Lifetime fines value | 37 126 021 cr |
Bounties received/earned | 2 888 |
Lifetime bounty value | 1 266 170 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 6 180 005 516 cr |
Commodities smuggled | 7 960 |
Average profit | 257 500 230 cr |
Highest single transaction | 614 977 668 cr |
Trading |
|
Market network | 80 |
Trading profit | 3 592 099 110 cr |
Commodities traded | 26 949 |
Average profit | 5 551 931 cr |
Highest single transaction | 1 115 438 688 cr |
Mining |
|
Profits from mining | 3 568 344 590 cr |
Minerals refined | 3 253 |
Materials collected | 24 852 |
Exploration |
|
Systems visited | 5 340 |
Profits from exploration | 397 141 411 cr |
Level 2 detailed scans | 14 097 |
Level 3 detailed scans | 15 106 |
Highest payout | 12 568 265 cr |
Total hyperspace distance | 282 158 ly |
Total hyperspace jumps | 7 117 |
Max distance from start | 22 009,15 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 25 388,46 ly |
Approximate time played | 5W 4D 10H |
Passengers |
|
Total bulk passengers delivered | 809 |
Total VIPs delivered | 470 |
Total delivered | 1 279 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 569 475 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1 866 |
Grade 1 upgrades generated | 235 |
Grade 2 upgrades generated | 292 |
Grade 3 upgrades generated | 312 |
Grade 4 upgrades generated | 345 |
Grade 5 upgrades generated | 682 |
Crew |
|
Crew credits earned | 311 634 339 cr |
Crew hired | 124 |
Crew fired | 123 |
Multi-Crew |
|
Total time in multi-crew | 7H 53M 13S |
Time in gunner role | 4H 2M 20S |
Time in fighter con role | 10M 17S |