CMDR Balto Star profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 343 914 490 cr |
Credits spent on ships | 859 406 287 cr |
Credits spent on outfitting | 1 527 611 723 cr |
Credits spent on repairs | 45 438 599 cr |
Credits spent on fuel | 1 013 506 cr |
Credits spent on munitions | 5 478 717 cr |
Insurance claims | 19 |
Total claim costs | 105 085 771 cr |
Combat |
|
Bounties claimed | 19 409 |
Profit from bounties | 995 727 812 cr |
Combat bonds | 1 286 |
Profit from combat bonds | 57 508 275 cr |
Assassinations | 479 |
Profit from assassinations | 363 527 175 cr |
Highest single reward | 761 025 cr |
Skimmers killed | 342 |
Crime |
|
Fines issued | 224 |
Lifetime fines value | 1 245 733 cr |
Bounties received/earned | 1 005 |
Lifetime bounty value | 4 392 660 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 1 429 831 cr |
Commodities smuggled | 935 |
Average profit | 16 626 cr |
Highest single transaction | 130 018 cr |
Trading |
|
Market network | 342 |
Trading profit | 1 581 980 584 cr |
Commodities traded | 396 447 |
Average profit | 547 777 cr |
Highest single transaction | 67 390 240 cr |
Mining |
|
Profits from mining | 539 647 026 cr |
Minerals refined | 3 712 |
Materials collected | 43 165 |
Exploration |
|
Systems visited | 12 828 |
Profits from exploration | 2 338 023 032 cr |
Level 2 detailed scans | 100 686 |
Level 3 detailed scans | 103 945 |
Highest payout | 13 708 814 cr |
Total hyperspace distance | 449 873 ly |
Total hyperspace jumps | 19 759 |
Max distance from start | 10 833,15 ly |
Max distance from Sol | 10 810,57 ly |
Max distance from Colonia | 30 964,57 ly |
Approximate time played | 24W 2D 7H 25M |
Passengers |
|
Total bulk passengers delivered | 6 427 |
Total VIPs delivered | 4 894 |
Total delivered | 11 321 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 3 122 |
Total profit | 103 916 991 cr |
Total rescue transactions | 174 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 627 |
Grade 1 upgrades generated | 410 |
Grade 2 upgrades generated | 496 |
Grade 3 upgrades generated | 694 |
Grade 4 upgrades generated | 1 018 |
Grade 5 upgrades generated | 1 009 |
Crew |
|
Crew credits earned | 323 684 279 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |