CMDR 2pac style profile
(Python)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 4 143 391 619 cr |
Credits spent on ships | 1 391 286 663 cr |
Credits spent on outfitting | 2 630 459 641 cr |
Credits spent on repairs | 99 025 281 cr |
Credits spent on fuel | 548 561 cr |
Credits spent on munitions | 9 206 986 cr |
Insurance claims | 170 |
Total claim costs | 988 399 788 cr |
Combat |
|
Bounties claimed | 4 452 |
Profit from bounties | 308 063 978 cr |
Combat bonds | 2 040 |
Profit from combat bonds | 252 090 842 cr |
Assassinations | 182 |
Profit from assassinations | 162 945 152 cr |
Highest single reward | 531 925 cr |
Skimmers killed | 153 |
Crime |
|
Fines issued | 659 |
Lifetime fines value | 2 918 249 cr |
Bounties received/earned | 1 537 |
Lifetime bounty value | 461 901 100 cr |
Highest bounty issued | 7 016 700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 782 515 cr |
Commodities smuggled | 748 |
Average profit | 34 022 cr |
Highest single transaction | 265 034 cr |
Trading |
|
Market network | 75 |
Trading profit | 480 915 882 cr |
Commodities traded | 18 589 |
Average profit | 1 258 942 cr |
Highest single transaction | 92 023 990 cr |
Mining |
|
Profits from mining | 466 600 279 cr |
Minerals refined | 2 358 |
Materials collected | 15 118 |
Exploration |
|
Systems visited | 9 248 |
Profits from exploration | 1 185 875 470 cr |
Level 2 detailed scans | 22 890 |
Level 3 detailed scans | 24 097 |
Highest payout | 10 748 308 cr |
Total hyperspace distance | 488 340 ly |
Total hyperspace jumps | 12 701 |
Max distance from start | 25 850,77 ly |
Max distance from Sol | 25 906,84 ly |
Max distance from Colonia | 28 686,75 ly |
Approximate time played | 11W 17H 59M |
Passengers |
|
Total bulk passengers delivered | 2 256 |
Total VIPs delivered | 467 |
Total delivered | 2 723 |
Total ejected | 46 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 197 245 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 461 |
Grade 1 upgrades generated | 399 |
Grade 2 upgrades generated | 356 |
Grade 3 upgrades generated | 346 |
Grade 4 upgrades generated | 219 |
Grade 5 upgrades generated | 141 |
Crew |
|
Crew credits earned | 255 777 278 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5D 2H 31M 23S |
Time in gunner role | 16H 8M 42S |
Time in fighter con role | 10H 48M 8S |
Total credits accrued | 25 968 013 cr |
Total fines accrued | 940 465 cr |