CMDR Furyo59 profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 841 358 498 cr |
Credits spent on ships | 2 331 228 534 cr |
Credits spent on outfitting | 4 791 705 601 cr |
Credits spent on repairs | 52 651 092 cr |
Credits spent on fuel | 535 699 cr |
Credits spent on munitions | 16 175 085 cr |
Insurance claims | 41 |
Total claim costs | 182 842 225 cr |
Combat |
|
Bounties claimed | 7 533 |
Profit from bounties | 694 963 772 cr |
Combat bonds | 8 436 |
Profit from combat bonds | 1 092 591 502 cr |
Assassinations | 148 |
Profit from assassinations | 101 358 783 cr |
Highest single reward | 1 693 100 cr |
Skimmers killed | 142 |
Crime |
|
Fines issued | 317 |
Lifetime fines value | 893 451 cr |
Bounties received/earned | 869 |
Lifetime bounty value | 741 600 cr |
Highest bounty issued | 12 100 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 165 831 cr |
Commodities smuggled | 54 |
Average profit | 16 583 cr |
Highest single transaction | 71 476 cr |
Trading |
|
Market network | 107 |
Trading profit | 127 896 635 cr |
Commodities traded | 41 684 |
Average profit | 308 185 cr |
Highest single transaction | 46 467 148 cr |
Mining |
|
Profits from mining | 103 279 609 cr |
Minerals refined | 891 |
Materials collected | 25 428 |
Exploration |
|
Systems visited | 4 688 |
Profits from exploration | 239 139 773 cr |
Level 2 detailed scans | 6 287 |
Level 3 detailed scans | 6 652 |
Highest payout | 9 727 796 cr |
Total hyperspace distance | 302 450 ly |
Total hyperspace jumps | 8 017 |
Max distance from start | 14 097,48 ly |
Max distance from Sol | 13 752,36 ly |
Max distance from Colonia | 27 320,65 ly |
Approximate time played | 13W 2D 1H 15M |
Passengers |
|
Total bulk passengers delivered | 83 |
Total VIPs delivered | 1 216 |
Total delivered | 1 299 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 876 863 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4 807 |
Grade 1 upgrades generated | 524 |
Grade 2 upgrades generated | 609 |
Grade 3 upgrades generated | 821 |
Grade 4 upgrades generated | 1 039 |
Grade 5 upgrades generated | 1 814 |
Crew |
|
Crew credits earned | 416 373 129 cr |
Crew hired | 110 |
Crew fired | 100 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 6H 3M 46S |
Time in gunner role | 1H 20M 30S |