CMDR Korriban Arrakis profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1 043 501 474 cr |
Credits spent on ships | 367 198 721 cr |
Credits spent on outfitting | 723 608 472 cr |
Credits spent on repairs | 540 873 cr |
Credits spent on fuel | 187 272 cr |
Credits spent on munitions | 893 286 cr |
Insurance claims | 16 |
Total claim costs | 24 495 328 cr |
Combat |
|
Bounties claimed | 2 212 |
Profit from bounties | 99 450 143 cr |
Combat bonds | 221 |
Profit from combat bonds | 8 620 400 cr |
Assassinations | 4 |
Profit from assassinations | 1 149 187 cr |
Highest single reward | 757 194 cr |
Skimmers killed | 69 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 5 070 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 20 920 cr |
Highest bounty issued | 7 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 115 084 cr |
Commodities smuggled | 14 |
Average profit | 10 462 cr |
Highest single transaction | 35 244 cr |
Trading |
|
Market network | 55 |
Trading profit | 570 764 083 cr |
Commodities traded | 5 904 |
Average profit | 2 642 426 cr |
Highest single transaction | 94 612 392 cr |
Mining |
|
Profits from mining | 572 217 487 cr |
Minerals refined | 3 331 |
Materials collected | 11 162 |
Exploration |
|
Systems visited | 2 245 |
Profits from exploration | 86 756 856 cr |
Level 2 detailed scans | 3 806 |
Level 3 detailed scans | 3 643 |
Highest payout | 4 865 443 cr |
Total hyperspace distance | 81 693 ly |
Total hyperspace jumps | 3 149 |
Max distance from start | 6 468,75 ly |
Max distance from Sol | 1 629,72 ly |
Max distance from Colonia | 23 625,01 ly |
Approximate time played | 2W 6D 9H 12M |
Passengers |
|
Total bulk passengers delivered | 131 |
Total VIPs delivered | 266 |
Total delivered | 397 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 71 |
Total profit | 1 123 308 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 563 |
Grade 1 upgrades generated | 221 |
Grade 2 upgrades generated | 129 |
Grade 3 upgrades generated | 104 |
Grade 4 upgrades generated | 83 |
Grade 5 upgrades generated | 26 |
Multi-Crew |
|
Total time in multi-crew | 54M 24S |
Time in gunner role | 1M 25S |
Time in fighter con role | 12M 20S |
Total credits accrued | 544 306 cr |