CMDR Denvorn profile
(Krait MkII)
Federation: Warrant Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 468 376 379 cr |
Credits spent on ships | 789 796 387 cr |
Credits spent on outfitting | 582 141 351 cr |
Credits spent on repairs | 2 404 181 cr |
Credits spent on fuel | 178 759 cr |
Credits spent on munitions | 560 114 cr |
Insurance claims | 22 |
Total claim costs | 40 132 243 cr |
Combat |
|
Bounties claimed | 128 |
Profit from bounties | 3 113 764 cr |
Combat bonds | 28 |
Profit from combat bonds | 1 090 878 cr |
Assassinations | 28 |
Profit from assassinations | 3 682 463 cr |
Highest single reward | 190 545 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 37 907 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 48 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 90 cr |
Commodities smuggled | 6 |
Average profit | 90 cr |
Highest single transaction | 90 cr |
Trading |
|
Market network | 39 |
Trading profit | 393 075 378 cr |
Commodities traded | 21 699 |
Average profit | 2 246 145 cr |
Highest single transaction | 113 876 616 cr |
Mining |
|
Profits from mining | 350 644 327 cr |
Minerals refined | 463 |
Materials collected | 4 476 |
Exploration |
|
Systems visited | 5 059 |
Profits from exploration | 275 235 456 cr |
Level 2 detailed scans | 8 117 |
Level 3 detailed scans | 10 058 |
Highest payout | 5 249 662 cr |
Total hyperspace distance | 226 613 ly |
Total hyperspace jumps | 5 943 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 26 844,50 ly |
Approximate time played | 2W 4D 23H 15M |
Passengers |
|
Total bulk passengers delivered | 225 |
Total VIPs delivered | 89 |
Total delivered | 314 |
Total ejected | 25 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 90 572 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 222 |
Grade 1 upgrades generated | 69 |
Grade 2 upgrades generated | 61 |
Grade 3 upgrades generated | 54 |
Grade 4 upgrades generated | 29 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 8 046 116 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 38M 14S |
Time in gunner role | 39M 39S |
Time in fighter con role | 17M 39S |
Total credits accrued | 20 485 115 cr |