CMDR Jack Tycho profile
(Krait Phantom)
Federation: Warrant Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 2 448 925 854 cr |
Credits spent on ships | 534 940 600 cr |
Credits spent on outfitting | 1 449 481 801 cr |
Credits spent on repairs | 14 571 677 cr |
Credits spent on fuel | 212 787 cr |
Credits spent on munitions | 395 929 cr |
Insurance claims | 17 |
Total claim costs | 87 189 694 cr |
Combat |
|
Bounties claimed | 552 |
Profit from bounties | 31 558 889 cr |
Combat bonds | 164 |
Profit from combat bonds | 2 577 440 cr |
Assassinations | 34 |
Profit from assassinations | 9 924 986 cr |
Highest single reward | 297 872 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 48 221 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 7 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 47 022 cr |
Commodities smuggled | 102 |
Average profit | 4 275 cr |
Highest single transaction | 12 880 cr |
Trading |
|
Market network | 63 |
Trading profit | 739 498 546 cr |
Commodities traded | 10 384 |
Average profit | 2 969 874 cr |
Highest single transaction | 168 075 820 cr |
Mining |
|
Profits from mining | 728 255 729 cr |
Minerals refined | 1 927 |
Materials collected | 8 371 |
Exploration |
|
Systems visited | 6 443 |
Profits from exploration | 323 203 407 cr |
Level 2 detailed scans | 13 321 |
Level 3 detailed scans | 13 421 |
Highest payout | 10 936 583 cr |
Total hyperspace distance | 362 759 ly |
Total hyperspace jumps | 7 356 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 781,35 ly |
Approximate time played | 4W 4D 21H 48M |
Passengers |
|
Total bulk passengers delivered | 699 |
Total VIPs delivered | 421 |
Total delivered | 1 120 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 322 712 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 749 |
Grade 1 upgrades generated | 244 |
Grade 2 upgrades generated | 148 |
Grade 3 upgrades generated | 158 |
Grade 4 upgrades generated | 131 |
Grade 5 upgrades generated | 68 |