CMDR Blowmonkey profile
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 968 679 511 cr |
Credits spent on ships | 935 858 380 cr |
Credits spent on outfitting | 3 645 891 232 cr |
Credits spent on repairs | 22 063 567 cr |
Credits spent on fuel | 240 543 cr |
Credits spent on munitions | 1 890 329 cr |
Insurance claims | 11 |
Total claim costs | 96 155 048 cr |
Combat |
|
Bounties claimed | 7 925 |
Profit from bounties | 483 141 255 cr |
Combat bonds | 700 |
Profit from combat bonds | 156 740 550 cr |
Assassinations | 2 |
Profit from assassinations | 925 998 cr |
Highest single reward | 644 125 cr |
Skimmers killed | 107 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 9 050 cr |
Bounties received/earned | 48 |
Lifetime bounty value | 73 550 cr |
Highest bounty issued | 7 800 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 987 606 cr |
Commodities smuggled | 155 |
Average profit | 141 087 cr |
Highest single transaction | 707 904 cr |
Trading |
|
Market network | 195 |
Trading profit | 7 922 307 764 cr |
Commodities traded | 121 685 |
Average profit | 9 890 522 cr |
Highest single transaction | 845 816 832 cr |
Mining |
|
Profits from mining | 7 459 757 377 cr |
Minerals refined | 10 473 |
Materials collected | 33 865 |
Exploration |
|
Systems visited | 5 429 |
Profits from exploration | 3 253 962 317 cr |
Level 2 detailed scans | 39 657 |
Level 3 detailed scans | 40 218 |
Highest payout | 24 378 698 cr |
Total hyperspace distance | 330 964 ly |
Total hyperspace jumps | 6 895 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 8W 2D 21H 40M |
Passengers |
|
Total bulk passengers delivered | 591 |
Total VIPs delivered | 2 630 |
Total delivered | 3 221 |
Total ejected | 97 |
Search and Rescue |
|
Total items rescued | 57 |
Total profit | 1 045 666 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3 851 |
Grade 1 upgrades generated | 399 |
Grade 2 upgrades generated | 500 |
Grade 3 upgrades generated | 724 |
Grade 4 upgrades generated | 913 |
Grade 5 upgrades generated | 1 315 |
Crew |
|
Crew credits earned | 643 509 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 27M 58S |