CMDR Velocikitty profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 290 631 070 cr |
Credits spent on ships | 2 058 439 846 cr |
Credits spent on outfitting | 4 269 132 935 cr |
Credits spent on repairs | 21 592 562 cr |
Credits spent on fuel | 254 938 cr |
Credits spent on munitions | 2 271 414 cr |
Insurance claims | 48 |
Total claim costs | 247 093 647 cr |
Combat |
|
Bounties claimed | 1 344 |
Profit from bounties | 39 163 931 cr |
Combat bonds | 1 176 |
Profit from combat bonds | 834 408 180 cr |
Assassinations | 4 |
Profit from assassinations | 1 551 089 cr |
Highest single reward | 1 025 152 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 161 |
Lifetime fines value | 593 086 cr |
Bounties received/earned | 137 |
Lifetime bounty value | 173 350 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 163 869 cr |
Commodities smuggled | 59 |
Average profit | 7 125 cr |
Highest single transaction | 33 256 cr |
Trading |
|
Market network | 43 |
Trading profit | 8 756 099 291 cr |
Commodities traded | 29 335 |
Average profit | 34 746 426 cr |
Highest single transaction | 732 912 128 cr |
Mining |
|
Profits from mining | 8 273 065 885 cr |
Minerals refined | 7 334 |
Materials collected | 6 917 |
Exploration |
|
Systems visited | 1 554 |
Profits from exploration | 30 086 672 cr |
Level 2 detailed scans | 1 797 |
Level 3 detailed scans | 1 824 |
Highest payout | 1 540 656 cr |
Total hyperspace distance | 55 124 ly |
Total hyperspace jumps | 2 719 |
Max distance from start | 9 572,50 ly |
Max distance from Sol | 1 598,86 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 4W 1D 16H 47M |
Passengers |
|
Total bulk passengers delivered | 17 447 |
Total VIPs delivered | 468 |
Total delivered | 17 915 |
Total ejected | 21 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 512 |
Grade 1 upgrades generated | 164 |
Grade 2 upgrades generated | 127 |
Grade 3 upgrades generated | 130 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 39 |
Crew |
|
Crew credits earned | 177 423 341 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 37M 20S |
Time in gunner role | 28M 19S |
Time in fighter con role | 3H 5M 44S |
Total credits accrued | 13 284 718 cr |
Total fines accrued | 2 000 cr |