CMDR Muttaham profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 1 772 417 008 cr |
Credits spent on ships | 663 233 406 cr |
Credits spent on outfitting | 1 360 574 308 cr |
Credits spent on repairs | 3 398 168 cr |
Credits spent on fuel | 194 214 cr |
Credits spent on munitions | 594 326 cr |
Insurance claims | 24 |
Total claim costs | 37 645 320 cr |
Combat |
|
Bounties claimed | 2 631 |
Profit from bounties | 81 774 524 cr |
Combat bonds | 453 |
Profit from combat bonds | 12 007 674 cr |
Assassinations | 15 |
Profit from assassinations | 1 904 824 cr |
Highest single reward | 351 475 cr |
Skimmers killed | 64 |
Crime |
|
Fines issued | 99 |
Lifetime fines value | 1 217 879 cr |
Bounties received/earned | 85 |
Lifetime bounty value | 168 070 cr |
Highest bounty issued | 13 235 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 314 695 366 cr |
Commodities smuggled | 5 174 |
Average profit | 9 255 746 cr |
Highest single transaction | 32 411 328 cr |
Trading |
|
Market network | 91 |
Trading profit | 624 534 599 cr |
Commodities traded | 64 600 |
Average profit | 1 139 662 cr |
Highest single transaction | 94 313 598 cr |
Mining |
|
Profits from mining | 536 643 686 cr |
Minerals refined | 948 |
Materials collected | 10 421 |
Exploration |
|
Systems visited | 18 275 |
Profits from exploration | 1 695 545 462 cr |
Level 2 detailed scans | 13 449 |
Level 3 detailed scans | 115 069 |
Highest payout | 13 461 034 cr |
Total hyperspace distance | 800 238 ly |
Total hyperspace jumps | 19 866 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 6W 6D 5H 26M |
Passengers |
|
Total bulk passengers delivered | 267 |
Total VIPs delivered | 211 |
Total delivered | 478 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 266 256 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 675 |
Grade 1 upgrades generated | 134 |
Grade 2 upgrades generated | 111 |
Grade 3 upgrades generated | 156 |
Grade 4 upgrades generated | 136 |
Grade 5 upgrades generated | 138 |
Crew |
|
Crew credits earned | 174 912 068 cr |
Crew hired | 4 |
Crew fired | 3 |