CMDR Jack Shaftoe profile
(Krait MkII)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 3 426 356 891 cr |
Credits spent on ships | 616 591 869 cr |
Credits spent on outfitting | 1 756 120 383 cr |
Credits spent on repairs | 8 615 755 cr |
Credits spent on fuel | 378 712 cr |
Credits spent on munitions | 1 519 853 cr |
Insurance claims | 24 |
Total claim costs | 43 521 275 cr |
Combat |
|
Bounties claimed | 4 875 |
Profit from bounties | 254 027 750 cr |
Combat bonds | 940 |
Profit from combat bonds | 74 937 374 cr |
Assassinations | 22 |
Profit from assassinations | 6 731 992 cr |
Highest single reward | 653 429 cr |
Skimmers killed | 115 |
Crime |
|
Fines issued | 132 |
Lifetime fines value | 502 183 cr |
Bounties received/earned | 182 |
Lifetime bounty value | 229 740 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 21 007 476 cr |
Commodities smuggled | 446 |
Average profit | 700 249 cr |
Highest single transaction | 5 076 000 cr |
Trading |
|
Market network | 282 |
Trading profit | 1 468 349 100 cr |
Commodities traded | 131 584 |
Average profit | 1 635 133 cr |
Highest single transaction | 230 221 600 cr |
Mining |
|
Profits from mining | 1 107 135 322 cr |
Minerals refined | 2 659 |
Materials collected | 22 586 |
Exploration |
|
Systems visited | 5 834 |
Profits from exploration | 437 497 833 cr |
Level 2 detailed scans | 10 730 |
Level 3 detailed scans | 66 244 |
Highest payout | 17 417 292 cr |
Total hyperspace distance | 304 826 ly |
Total hyperspace jumps | 9 752 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 27 073,55 ly |
Approximate time played | 14W 3H 37M |
Passengers |
|
Total bulk passengers delivered | 1 402 |
Total VIPs delivered | 933 |
Total delivered | 2 335 |
Total ejected | 39 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 967 169 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 170 |
Grade 1 upgrades generated | 541 |
Grade 2 upgrades generated | 275 |
Grade 3 upgrades generated | 358 |
Grade 4 upgrades generated | 436 |
Grade 5 upgrades generated | 560 |
Crew |
|
Crew credits earned | 97 279 096 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11M 18S |