CMDR Lemonjai profile
(Anaconda)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 817 991 587 cr |
Credits spent on ships | 233 429 764 cr |
Credits spent on outfitting | 170 288 230 cr |
Credits spent on repairs | 1 217 013 cr |
Credits spent on fuel | 62 023 cr |
Credits spent on munitions | 117 053 cr |
Insurance claims | 8 |
Total claim costs | 28 045 431 cr |
Combat |
|
Bounties claimed | 45 |
Profit from bounties | 937 410 cr |
Combat bonds | 5 |
Profit from combat bonds | 183 376 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 69 855 cr |
Skimmers killed | 46 |
Crime |
|
Fines issued | 103 |
Lifetime fines value | 37 123 cr |
Bounties received/earned | 68 |
Lifetime bounty value | 19 100 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 76 333 cr |
Commodities smuggled | 10 |
Average profit | 9 542 cr |
Highest single transaction | 59 466 cr |
Trading |
|
Market network | 21 |
Trading profit | 139 871 109 cr |
Commodities traded | 3 364 |
Average profit | 1 165 593 cr |
Highest single transaction | 33 575 520 cr |
Mining |
|
Profits from mining | 131 964 176 cr |
Minerals refined | 683 |
Materials collected | 5 394 |
Exploration |
|
Systems visited | 2 580 |
Profits from exploration | 359 010 077 cr |
Level 2 detailed scans | 7 190 |
Level 3 detailed scans | 7 675 |
Highest payout | 14 327 066 cr |
Total hyperspace distance | 117 936 ly |
Total hyperspace jumps | 3 192 |
Max distance from start | 25 901,16 ly |
Max distance from Sol | 25 899,71 ly |
Max distance from Colonia | 34 243,85 ly |
Approximate time played | 2W 3D 56M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 053 |
Total delivered | 1 053 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 91 444 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 102 |
Grade 1 upgrades generated | 26 |
Grade 2 upgrades generated | 19 |
Grade 3 upgrades generated | 31 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 13 |
Crew |
|
Crew credits earned | 7 245 176 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |