CMDR OfficialSlothy profile
(Krait Phantom)
Federation: Chief Petty Officer
Empire: Master
Balance |
|
---|---|
Current assets | 126 307 780 cr |
Credits spent on ships | 211 008 366 cr |
Credits spent on outfitting | 103 064 233 cr |
Credits spent on repairs | 724 413 cr |
Credits spent on fuel | 170 492 cr |
Credits spent on munitions | 355 609 cr |
Insurance claims | 31 |
Total claim costs | 35 638 472 cr |
Combat |
|
Bounties claimed | 126 |
Profit from bounties | 981 348 cr |
Combat bonds | 4 |
Profit from combat bonds | 151 800 cr |
Assassinations | 19 |
Profit from assassinations | 2 816 876 cr |
Highest single reward | 107 925 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 175 203 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 10 100 cr |
Highest bounty issued | 800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 28 444 cr |
Commodities smuggled | 48 |
Average profit | 3 556 cr |
Highest single transaction | 22 124 cr |
Trading |
|
Market network | 53 |
Trading profit | 1 613 511 cr |
Commodities traded | 719 |
Average profit | 17 731 cr |
Highest single transaction | 290 560 cr |
Mining |
|
Profits from mining | 206 249 cr |
Minerals refined | 3 |
Materials collected | 3 168 |
Exploration |
|
Systems visited | 3 961 |
Profits from exploration | 117 405 775 cr |
Level 2 detailed scans | 3 528 |
Level 3 detailed scans | 3 758 |
Highest payout | 8 095 642 cr |
Total hyperspace distance | 148 751 ly |
Total hyperspace jumps | 4 651 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 687,05 ly |
Approximate time played | 3W 2D 21H 2M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 95 |
Total delivered | 107 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 28 734 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 330 |
Grade 1 upgrades generated | 276 |
Grade 2 upgrades generated | 34 |
Grade 3 upgrades generated | 13 |
Grade 4 upgrades generated | 7 |
Crew |
|
Crew credits earned | 1 430 029 cr |
Crew hired | 4 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 1M 22S |